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How can you reduce power of poison towers in underworld, there was already a huge discrepancy between Olympians when attacking and now there is very little chance to win. Especially when you have spent money to build for this environment. You are making this game hard to play!!👍 1Comment
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How can you reduce power of poison towers in underworld, there was already a huge discrepancy between Olympians when attacking and now there is very little chance to win. Especially when you have spent money to build for this environment. You are making this game hard to play!!
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yeah I think he’s long gone from this game. He was never the best video guy anyhow. His group attacks were fun, and got people involved, however he’s not done anything for the game in ages. There are a lot more active players that would be a better fit.
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That doesn't make sense, I am talking about defense and since the nerf I have lost every attack. All of my towers are at least level 34 and my Margaera temple is level 33. I was winning at least half of Mt defenses, now losing everyone. Seems fair, right?Comment
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I feel centaur archers could use something extra as well, given melee centaurs get the charge special power. A Parthian shot special would be nice, combined with a slower rate of fire, but higher strength attack, so they move up, fire, then pull back before melee gets in range of them, the added power would also allow them to deal with hoplites better, which right now I find to be their greatest weakness, especially with a lot more people using Athena patron these days. Why would a centaur who has strong mobility/speed, and range, rush towards an enemy, fire a weak arrow, then stand there allowing the melee attacker with a higher health pool and attack strength to close the distance and dispatch them with ease? The coding for this already exists I believe, as I've seen Odysseus' personality behave much like this, rush forward, fire a strong arrow, then run away.Comment
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leroy sorry for the ping, but just to make sure my suggestion gets delivered, I think this recent balance with Centaurs was really good, but I feel like maybe 50% to 25% decrease to the charge speed was too much. Like in a sense that there's not much difference between normal speed and charge now, not making charge any unique. So since the charge power is decreased also, I think somewhere mid point decrease for charge speed would be more suitable compared to 50% to 25% decrease. Maybe 37.5%?.. something like that.Last edited by JKs; February 28, 2023, 02:50 PM.👍 1Comment
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After some days with the new update and from what I read in various alliances... Zeus has been nerfed too much. Attacks are still possible with him as patron god but only up to certain trophy levels and only suitable to experienced players. Such a shame for the god of the gods...
It is quite sad that every few months we have a patron god which is nerfed and nerfed.. and people have to restart over again with a new one.. only to have the latter nerfed again. Please devs consider buffing a bit the chain lightning.. at least to 125% in order to achieve 'some' balance. Most people to whom I have spoken.. have not been attacking at all, or else they lost so many trophies that they got discouraged and are now only playing AW.
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I think patrons are quite well balanced actually. Maybe hades Artemis Athena Ares and hera need a small boost but there is no overpowered patron and no useless ones.👍 1Comment
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Think it would be great if each gods will have a special ability that can only be used when in patron mode. Think it will also make it easier to balance the patron gods by giving the super strong patron a weaker special ability compared to the current weak patrons.Comment
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After some days with the new update and from what I read in various alliances... Zeus has been nerfed too much. Attacks are still possible with him as patron god but only up to certain trophy levels and only suitable to experienced players. Such a shame for the god of the gods...
It is quite sad that every few months we have a patron god which is nerfed and nerfed.. and people have to restart over again with a new one.. only to have the latter nerfed again. Please devs consider buffing a bit the chain lightning.. at least to 125% in order to achieve 'some' balance. Most people to whom I have spoken.. have not been attacking at all, or else they lost so many trophies that they got discouraged and are now only playing AW.
Zues patron was a basic counter for centaurs and other things and now he's subpar. If you feel like playing on "hard mode" a bit he's great, but certainly not what I would describe as an all powerful God-king in terms of patron power. Which is, of course, quite tragic!
And while it seems like the Dev team is just trying to get it right i am getting rather tired of having to continually switch patrons. Its good to vary your skill set and all, but your favorite god is your favorite god. But i think the dust will settle soon on the constant re-nerfing. At least I'm hopeful anyway.
But while we are on the subject of nerfing injustice! Aphrodite in her base form could really use some love! Her Charm Units is still well underpowered, particularly at high levels, where you effectively can charm 4-6 units and thats it. It works well enough when you've got it patron boosted the the max. But Non-patron Aphrodite is still very unreliable as a pantheon member otherwise, cant really defend herself or provide cover unless next to a building.
I would request a 50-75% power boost to her Charm Unit's base power, at least at the mid to higher ends of it!
And then theres Posiedon patron of course! PLEASE BRING BACK HIS RANGE BOOST. Infact, it should probably be increased back past the original 750 to at least 850. The cities are only getting larger, meaner, and more sohpisticated, so why do we keep neutering Posiedons area of effect?!?! Give the man his range back pl0x!
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leroy sorry for the ping, but just to make sure my suggestion gets delivered, I think this recent balance with Centaurs was really good, but I feel like maybe 50% to 25% decrease to the charge speed was too much. Like in a sense that there's not much difference between normal speed and charge now, not making charge any unique. So since the charge power is decreased also, I think somewhere mid point decrease for charge speed would be more suitable compared to 50% to 25% decrease. Maybe 37.5%?.. something like that.Comment
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I don't use Zeus, and I win more. How is it going to make me lose more if the Centaurs were nerfed and not buffed. It's just when I saw Centaurs running around the map, the update seemed to have taken away the point of having the Charge option as I do not see much differences between normal speed and the Charge. So maybe slight adjustment to the percentage of the Charge speed in order to bring out the feature more, is what I meant.Comment
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