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Alliance Wars Early Access
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Thanks, all! Much appreciate everyone who posted and wrote in to Support about assisting being the common factor in battles that don't save. We confirmed last night that this is the case. This observation was a big help! We'll be working to dig deeper and figure out a fix.
I also wanted to add a description for War and how it's supposed to function, just to give an overview. I will also add this to the original post if i can still edit it. Hope this gives a sense of how ideal War is supposed to function.
Here is a high-level overview of War. Note that there are some known issues that mean we don't yet adhere to these behaviors, but this is a description of how things are intended to work.
Each day, two Alliances are matched up in War.
Once War begins, any player may attack any of their opponent's cities. Only one attack can begin on a given city at any time.
Throughout the War, each god in your Pantheon may be selected for deployment only once. Once you select a set of gods to attack a city, those gods can't be used again in this War, even if you don't deploy them in battle. They will appear grayed out when you are planning future attacks. Note: This part is impacted by some War battles not being saved / properly processed at the end. In these cases, you will not see those gods go gray because the battle was not properly counted.
Damage you cause to a city accumulates from battle to battle. If you attempt to destroy a City but lose, any buildings that you destroyed will be removed, leaving the City more vulnerable to the next attack. This allows you to plan to take out very tough cities using multiple attacks if you feel that is the best strategy. Note: Again, in cases where battles are not begin properly, this damage will not be present on the city.
Each City is worth a certain number of War Stars. When an opponent's City is destroyed, your side will be awarded these War Stars, increasing your team's score. The side with the highest number of War Stars at the end of the War is declared the winner.
All alliances are ranked into a series of War Tiers for matchmaking purposes. These are represented with names like Stone 1, Stone 2, Gold 1, etc.
You can be matched for War with any Alliance in your Tier or, if there are no opponents for you in your own Tier, another City from the closest neighboring War Tier.
About 15 minutes after the match ends, we will send out the rewards you have earned in the War. In order to get rewards, you must participate by attacking in the War. To maximize rewards, you should make sure to use your entire Pantheon to support your Alliance in the goal of maximizing your War Stars.​👍 6Comment
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Not gonna lie you have to create a discord group by now. Cause it will you a lot in posting new things and will also help us to give feedbacks and all. Also if you think that ut will add more work on you to manage discord along with gods of olympus game then, dont worry. Just give some players leading roles and they will do it all.Comment
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