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  • #91
    Originally posted by Melli
    And now Team member tried the same, it happens to him like that too
    Yep its true, only way it works and gods go gray is that you have to att alone, no assist from your side and opponent's, and it has to be in English

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    • #92
      Will we get resources after each battle in AW from the bases? I think it doesn't give resources from attacks at the moment but I'm not so sure, I know it does give a general one when the war is over. What is it gonna be like eventually?

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      • #93
        Thanks, all! Much appreciate everyone who posted and wrote in to Support about assisting being the common factor in battles that don't save. We confirmed last night that this is the case. This observation was a big help! We'll be working to dig deeper and figure out a fix.

        I also wanted to add a description for War and how it's supposed to function, just to give an overview. I will also add this to the original post if i can still edit it. Hope this gives a sense of how ideal War is supposed to function.

        Here is a high-level overview of War. Note that there are some known issues that mean we don't yet adhere to these behaviors, but this is a description of how things are intended to work.

        Each day, two Alliances are matched up in War.

        Once War begins, any player may attack any of their opponent's cities. Only one attack can begin on a given city at any time.

        Throughout the War, each god in your Pantheon may be selected for deployment only once. Once you select a set of gods to attack a city, those gods can't be used again in this War, even if you don't deploy them in battle. They will appear grayed out when you are planning future attacks. Note: This part is impacted by some War battles not being saved / properly processed at the end. In these cases, you will not see those gods go gray because the battle was not properly counted.

        Damage you cause to a city accumulates from battle to battle. If you attempt to destroy a City but lose, any buildings that you destroyed will be removed, leaving the City more vulnerable to the next attack. This allows you to plan to take out very tough cities using multiple attacks if you feel that is the best strategy. Note: Again, in cases where battles are not begin properly, this damage will not be present on the city.

        Each City is worth a certain number of War Stars. When an opponent's City is destroyed, your side will be awarded these War Stars, increasing your team's score. The side with the highest number of War Stars at the end of the War is declared the winner.

        All alliances are ranked into a series of War Tiers for matchmaking purposes. These are represented with names like Stone 1, Stone 2, Gold 1, etc.

        You can be matched for War with any Alliance in your Tier or, if there are no opponents for you in your own Tier, another City from the closest neighboring War Tier.

        About 15 minutes after the match ends, we will send out the rewards you have earned in the War. In order to get rewards, you must participate by attacking in the War. To maximize rewards, you should make sure to use your entire Pantheon to support your Alliance in the goal of maximizing your War Stars.​

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        • #94
          Thanks for all the news, some things sound really interesting

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          • #95
            Not gonna lie you have to create a discord group by now. Cause it will you a lot in posting new things and will also help us to give feedbacks and all. Also if you think that ut will add more work on you to manage discord along with gods of olympus game then, dont worry. Just give some players leading roles and they will do it all.

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            • #96
              Fruit is ready for action.

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              • #97
                Can anyone tell me why there is such a vast difference between Olympus resources and Underworld resources at the end of the Alliance War round? I'm shelling out 100 gems each time for around 400,000 Obsidian, especially since every battle finished yields the same resources. leroy Jay

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                • #98
                  Are the rewards at the end of a war supposed to be so low (referring to uw) when boosted with gems? Can we have an equal amount of rewards for olympus and underworld Jay and leroy? If they were equal I would probably never mind spending 100 gems... but as it is, it doesn't seem worth it at all

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                  • #99
                    Click image for larger version

Name:	41D077C0-B07A-4FC9-89A7-D30FEBDB243B.png
Views:	194
Size:	4.31 MB
ID:	54754 Kitten UW base doesn‘t exist

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                    • Should be a good thing right?

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                      • Worth a lot of cheddar apparently.

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                        • Yesterday we had a war but today the screen is blank again. As I understand it we should have been matched against a new alliance today at noon est.
                          Attached Files
                          Alliance- Olympus Rises

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                          • Devs,

                            I'm still seeing losses on my attacks

                            Comment


                            • I have surrendered to two battles today, Kikko from the alliance can verify these as that account defended most of my attacks today.
                              Attached Files

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                              • Jay leroy

                                Memento Mori vs European Union battle. More feedback. If the allies support me it doesn't give me victory and the gods don't turn gray. If I go alone everything works.

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