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  • Originally posted by Olympia
    Hi, can we have an explanation to what was changed in the rewards system please? I just accessed my profile and for a win in alliance war I just got 22 million per resource. Usually I used to get 14-15 million per resource per day. And if the same amount of weekly resources was applied, today i should have gotten approx 30 million per resource.

    So am I right in thinking that we are not getting the total amount of resources weekly as we used to do with daily wars? If this is so.... then it was better having a war every day.
    Means they’ve screwed us worse than I thought they would, they’ve reduced the amount of resources we get and made us wait longer to get it. I thought they’d just double it to 30 million, but all they’ve done is make it worse.

    edit * used to get 105 million per week, now I’ll only get 66 million per week
    Last edited by Spyder; May 19, 2023, 12:21 PM.

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    • Originally posted by Spyder

      Means they’ve screwed us worse than I thought they would, they’ve reduced the amount of resources we get and made us wait longer to get it. I thought they’d just double it to 30 million, but all they’ve done is make it worse.
      Same thought Spyder.. more difficult daily challenges - less resources... reduced war rewards per week - less resources..... it doesn't seem that they want us to develop our cities faster as they had written in one of the above posts. What will be next.. some new overpowered hero and buffed centaurs???

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      • No. The rewards are (and should be) based upon the upon the number of battles you've fought. If the war now lasts 2 days but you are still fighting the same amount of battles as you did in the 1 day war, then the rewards would be the same. So we've actually increased the reward per battle by quite a bit! (50%? Jay would need to say exactly...)

        leroy

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        • Originally posted by Olympia

          Same thought Spyder.. more difficult daily challenges - less resources... reduced war rewards per week - less resources..... it doesn't seem that they want us to develop our cities faster as they had written in one of the above posts. What will be next.. some new overpowered hero and buffed centaurs???
          And daily challenges were certainly not intended to be more difficult. They are just different-- some may be easier and some may be harder-- the city generation AI just is now enabled to use some of their money on centaurs (on some maps), where before they could not. So please stop.

          leroy

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          • Originally posted by leroy

            And daily challenges were certainly not intended to be more difficult. They are just different-- some may be easier and some may be harder-- the city generation AI just is now enabled to use some of their money on centaurs (on some maps), where before they could not. So please stop.

            leroy
            Then double the amount of battles we can fight, 105 million per week vs 66 million per week is “significantly boosted” to you guys? I don’t know if I just don’t understand the concept of significantly boosted or not, but to me less rewards in more time doesn’t equal significantly boosted.

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            • Originally posted by Spyder

              Then double the amount of battles we can fight, 105 million per week vs 66 million per week is “significantly boosted” to you guys? I don’t know if I just don’t understand the concept of significantly boosted or not, but to me less rewards in more time doesn’t equal significantly boosted.
              Significantly boosted very correctly refers to amount of money obtained per battle.

              If we are going to talk about war money per week, then we should be comparing 0 per week (before war), and >0 per week (after we actually release war, which we haven't even officially done yet!) Not early beta war reward vs late beta reward.

              We could certainly double the amount of battles fought in a war, and if we did we would double the reward as well. It is an option though it introduces a lot of extra UI gunk in the war (how many of a certain god do you have left? 2 or 1?). The reason we went to 2-day wars instead of 1-day wars was because people felt like 1 day wars were too often.

              leroy

              Comment


              • Originally posted by leroy
                No. The rewards are (and should be) based upon the upon the number of battles you've fought. If the war now lasts 2 days but you are still fighting the same amount of battles as you did in the 1 day war, then the rewards would be the same. So we've actually increased the reward per battle by quite a bit! (50%? Jay would need to say exactly...)

                leroy
                Wait so do you mean if i use one God per battle and hence fight 18 battles I'll get more rewards... With no relation to the result or the number of stars? The maximum reward is when all the gods are exhausted and the maximum number of battles have been fought? Like really? leroy

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                • Originally posted by Nial

                  Wait so do you mean if i use one God per battle and hence fight 18 battles I'll get more rewards... With no relation to the result or the number of stars? The maximum reward is when all the gods are exhausted and the maximum number of battles have been fought? Like really? leroy
                  Just did 18 battles won 16 of them, I’ll see in 2 days.

                  Comment


                  • Originally posted by Nial

                    Wait so do you mean if i use one God per battle and hence fight 18 battles I'll get more rewards... With no relation to the result or the number of stars? The maximum reward is when all the gods are exhausted and the maximum number of battles have been fought? Like really? leroy
                    The maximum reward is not based upon number of battles, but it is based upon the number of gods used. If you do not use all your gods you will not get the maximum reward.

                    leroy

                    Comment


                    • Originally posted by leroy

                      Significantly boosted very correctly refers to amount of money obtained per battle.

                      If we are going to talk about war money per week, then we should be comparing 0 per week (before war), and >0 per week (after we actually release war, which we haven't even officially done yet!) Not early beta war reward vs late beta reward.

                      We could certainly double the amount of battles fought in a war, and if we did we would double the reward as well. It is an option though it introduces a lot of extra UI gunk in the war (how many of a certain god do you have left? 2 or 1?). The reason we went to 2-day wars instead of 1-day wars was because people felt like 1 day wars were too often.

                      leroy
                      If you want to lower the amount of resources we get, just say that, don’t try and sugar-coat it.

                      Comment


                      • Originally posted by leroy
                        No. The rewards are (and should be) based upon the upon the number of battles you've fought. If the war now lasts 2 days but you are still fighting the same amount of battles as you did in the 1 day war, then the rewards would be the same. So we've actually increased the reward per battle by quite a bit! (50%? Jay would need to say exactly...)

                        leroy
                        So what do you mean by 'Battle' or 'Amount of battles 's here? Cause i mean it's simple... Just exhaust all the gods and you'll get the maximum reward for your tier right?... Wouldn't you want to say 50% per god used?

                        Comment


                        • Originally posted by Spyder
                          If you want to lower the amount of resources we get, just say that, don’t try and sugar-coat it.
                          It is hard to say this any more clearly, but I'll try again. Generally, you should be rewarded for the amount of effort required. If we half the amount of effort required (using all your gods in 2 days rather than using all your gods in 1 day), then the reward is and correctly should be halved. It really isn't that complicated and it really has no nefarious motives.

                          leroy

                          Comment


                          • Originally posted by Nial
                            So what do you mean by 'Battle' or 'Amount of battles 's here? Cause i mean it's simple... Just exhaust all the gods and you'll get the maximum reward for your tier right?... Wouldn't you want to say 50% per god used?
                            Yes, you are right. Exhaust all your gods and you will get the maximum reward for your tier. Agreed, I should have said this to begin with, it is more clear.

                            (Though I am not sure what you are talking about with 50% per god used?)

                            leroy

                            Comment


                            • Originally posted by leroy

                              It is hard to say this any more clearly, but I'll try again. Generally, you should be rewarded for the amount of effort required. If we half the amount of effort required (using all your gods in 2 days rather than using all your gods in 1 day), then the reward is and correctly should be halved. It really isn't that complicated and it really has no nefarious motives.

                              leroy
                              Okay that's understood that since we aren't doing any more effort and we are just using all our gods just once and there's almost no change increase or decrease in our playtime there... It's generous of you to still give us the 50% buff... But Leroy please also understand that with 2 days of 2 different alliance wars we had double the effort and also the double of the original reward... So for us the waiting period has increased nmw... I accept that the efforts might have not but as a player a few battles in AW isn't effort as our calculations are based on what we earn in a single day or a week... And that has been lessened
                              so I guess if you want us to have more effort you can double the matches one God can play and do what's required...
                              leroy
                              Last edited by Nial; May 19, 2023, 01:17 PM.

                              Comment


                              • Originally posted by leroy

                                Yes, you are right. Exhaust all your gods and you will get the maximum reward for your tier. Agreed, I should have said this to begin with, it is more clear.

                                (Though I am not sure what you are talking about with 50% per god used?)

                                leroy
                                Well at the end of your line you had said something abt Jay being more clear abt the percentage of the increase... Nothing more than that ty for your reply and help

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