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  • Must've been something following along from that as now I'm unable to attack for today's Alliance Wars. Everything comes up as normal, but when I go to attack, I'm unable to.

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    • Originally posted by Jauni
      Must've been something following along from that as now I'm unable to attack for today's Alliance Wars. Everything comes up as normal, but when I go to attack, I'm unable to.
      Yes, no attack in alliance wars

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      • Hey guys... The alliance( El resurgir de los caidos) that mine is paired with for the war...
        Shows no bases and no player names and it's the same for the most of my alliance members Please look into it
        @Jay
        ​​​​​​

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        • Hi,

          same thing here the map is empty. no cities to attack. (we see our cities on the map but not those of the adversaries...)

          Click image for larger version

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          • Hello, it shows everyone in my alliance level 0 and order is incorrect too
            Attached Files

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            • Originally posted by Umutcan
              Hello, it shows everyone in my alliance level 0 and order is incorrect too
              It's not a bug but just the real level of your players...

              hahaha it' s a (bad) joke. sorry take it easy.

              Cliquez sur l'image pour la voir en taille réelle   Nom : 		image.png  Affichages :	0  Taille :		188,4 Ko  ID : 			55262
              Last edited by Columbo; March 23, 2023, 01:55 PM.

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              • Hi all! Thanks for letting us know what you're seeing.

                Any players who saw either of these symptoms in War today:
                -War map with no opponents to attack
                -You see cities that you can attack, but then the attacks do not happen

                Please try again now and see how things are working for you!

                Comment


                • i confirm we can now see cities and attack in AW. thank you Jay

                  Comment


                  • Hey Guys there are a lot of things that i have observed in this period and i have a few suggestions with regards to the same
                    Jay leroy
                    1) For Pairing the alliances
                    • Recently we as in my alliance has had a lot of ups and downs in the league levels of ambrosia and what i have noticed is that... Sometimes it's either an enemy lvl 120 with a start count of like 19 and our 114 with a count of 28-34... And sometimes I have also noticed a lvl 93-94 with a star count of like 42-47 when our 114 is just around 28
                    • Looking at this scenario I'm thinking without considering anything abt that fixed 1000 stars per base or anything like that... Why can't there first be a proper league of alliance ratings where we are rated on the basis of the number of players and their trophies, the activity of alliance and Everything taken in consideration and then devising a league like tier 1 tier 2 tier 3... And setting scores like a million pts are needed for crossing tier 1 or 2 and so on...
                    • Then using those base tiers to pair the alliances only in their tiers which can be a grp of 10-11 and then after the end of every alliance war... Giving away the points to increase the tier in bulk to the alliance according to the rankings within their tier for the war, hence getting them advanced to the next tier easily by this method and maintaining equality in the game
                    2) For Assigning the number of stars
                    • Like in the earlier criteria I've mentioned the tier system... There should be a base equal star count given to all the bases on the level of their defence trophies... No matter what they are with respect to the enemy alliances because since they are in the same tier with us, they'll always have almost the same number of stars with just about +- 50 max difference... And that's okay, that's not a big deal... It's more fair to players
                    • When a system like this will be adopted regardless of what they have in their stocks of resources or whatever... It'll always tend to be fair and equally distributed because then there's no chance of a lvl 90 being 40 and a lvl 110+ being 20, which is unfair by every means
                    3) The General changes in the War system
                    • As I've mentioned in a post a week ago perhaps... If the devs want us to work more for better rewards... Then a 2 day war system with 6 days of 3 wars and a day off is very much welcome... Along with all the gods with ability of being used twice and one alliance war ability for Let's say Zeus from ow and Hades for uw... Because they are the Initial gods of those realms
                    • Please introduce a proper Ranking leaderboard for the current existing Alliance War
                    4) Star rewards I personally believe that the rewards after destroying a base shouldn't all go to the one who has destroyed it the last... The rewards should be distributed in accordance to the percentage of the base destroyed... Putting up a value in hierarchy from Temples>Monuments>Hero>Spartan/Centaur> Gorgon and so on
                    Last edited by Alni; March 23, 2023, 03:32 PM.

                    Comment


                    • Originally posted by Alni
                      Hey Guys there are a lot of things that i have observed in this period and i have a few suggestions with regards to the same
                      Jay leroy
                      1) For Pairing the alliances
                      • Recently we as in my alliance has had a lot of ups and downs in the league levels of ambrosia and what i have noticed is that... Sometimes it's either an enemy lvl 120 with a start count of like 19 and our 114 with a count of 28-34... And sometimes I have also noticed a lvl 93-94 with a star count of like 42-47 when our 114 is just around 28
                      • Looking at this scenario I'm thinking without considering anything abt that fixed 1000 stars per base or anything like that... Why can't there first be a proper league of alliance ratings where we are rated on the basis of the number of players and their trophies, the activity of alliance and Everything taken in consideration and then devising a league like tier 1 tier 2 tier 3... And setting scores like a million pts are needed for crossing tier 1 or 2 and so on...
                      • Then using those base tiers to pair the alliances only in their tiers which can be a grp of 10-11 and then after the end of every alliance war... Giving away the points to increase the tier in bulk to the alliance according to the rankings within their tier for the war, hence getting them advanced to the next tier easily by this method and maintaining equality in the game
                      2) For Assigning the number of stars
                      • Like in the earlier criteria I've mentioned the tier system... There should be a base equal star count given to all the bases on the level of their defence trophies... No matter what they are with respect to the enemy alliances because since they are in the same tier with us, they'll always have almost the same number of stars with just about +- 50 max difference... And that's okay, that's not a big deal... It's more fair to players
                      • When a system like this will be adopted regardless of what they have in their stocks of resources or whatever... It'll always tend to be fair and equally distributed because then there's no chance of a lvl 90 being 40 and a lvl 110+ being 20, which is unfair by every means
                      3) The General changes in the War system
                      • As I've mentioned in a post a week ago perhaps... If the devs want us to work more for better rewards... Then a 2 day war system with 6 days of 3 wars and a day off is very much welcome... Along with all the gods with ability of being used twice and one alliance war ability for Let's say Zeus from ow and Hades for uw... Because they are the Initial gods of those realms
                      • Please introduce a proper Ranking leaderboard for the current existing Alliance War
                      I genuinely do believe that the system mentioned above would be fair and good to clear out the huge differences... But it would be so much work and the devs won't be able to roll it out, so many changes

                      Comment


                      • Originally posted by Nial

                        I genuinely do believe that the system mentioned above would be fair and good to clear out the huge differences... But it would be so much work and the devs won't be able to roll it out, so many changes
                        Yeah that's true... But still, as i Believe they'll just make things more systematic, fair and organised

                        Comment


                        • Originally posted by xprs
                          not sure if this has been reported already, but when looking at battle details and clicking on the picture of the god at the top to see the level/stats the entire app freezes and only closing out fixes it. replicated this bug several times on two different devices.
                          Thanks for the report! This will be fixed in the next build we release.

                          leroy

                          Comment


                          • Jay Rewards for yesterday's War aren't being accepted.

                            I go through the process of seeing the Victory / Defeat...Then see the rewards, then go to claim rewards and it just resets as if I hadn't received anything.

                            Comment


                            • hello, yes, didn't receive the rewards fr the 100 gems of the alliance war.... 😭😭

                              Comment


                              • Lestorm - Bonjour ami, si vous redémarrez le jeu, vous pouvez voir le point d'exclamation réapparaître, bien qu'il ne semble pas que vous puissiez collecter ces récompenses. Espérons qu'ils viennent plus tard.

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