Announcement

Collapse
No announcement yet.

Alliance Wars Early Access

Collapse
X
 
  • Time
  • Show
Clear All
new posts

  • Jay

    Something I have noticed coming up in Alliance Wars that can be remedied. I have a smaller alliance consisting of between 6-10 players depending. Some Alliance Wars I have noticed my bases can be duplicated 2-3 times yet I only get one round of attacks for the day. I feel that if my base is going to get thrashed 3-4 times giving 300+ stars at a time, that I should have as many attacks as my bases are available, or to otherwise have it only appear once.

    Comment


    • Hi, not sure if this is a glitch, but myself and another player both experienced houses that didn’t go down after the temple. In my case, I was finishing a base that had 1 temple left, which was white, but on attacking I noticed pink houses wrapped around hero house. I was trying to find temple as I only used 1 god for this attack, but no pink temple was up. Another player had houses that didn’t go down after its temple was destroyed.

      Comment


      • Originally posted by Andreac
        Hi, not sure if this is a glitch, but myself and another player both experienced houses that didn’t go down after the temple. In my case, I was finishing a base that had 1 temple left, which was white, but on attacking I noticed pink houses wrapped around hero house. I was trying to find temple as I only used 1 god for this attack, but no pink temple was up. Another player had houses that didn’t go down after its temple was destroyed.
        I have noticed this too... along with victories in defense which are marked as defeats.

        Comment


        • 1.The stars seem very off in today’s war between Athena’s acolytes and God’s United. A level 124 base is worth 120+ stars for AA and a similar base in GU is worth ~25 stars.
          1a. Members are now able to attack bases that were previously won.

          2. There desperately needs to be a better way to scroll through the map.

          3. If you kill a hero but not the hero academy on the first try on a base, the hero is back at full strength for the second try. Is that working as designed? I haven’t been able to see what happens if you kill the hero academy but not the hero on the first try.

          4. Will there be info added to the War Leaderboard button? What differentiates the different rewards? Will that be a spot to see how alliances fared in the war?
          Last edited by Jbm; March 15, 2023, 07:43 PM.

          Comment


          • So this issue popped up again, so I took a screen shot. As you can see this base has 2 temples left, I went to finish it off, and there is a posi house beside that Apollo temple, no posi temple left, that should be gone.

            Comment


            • Originally posted by Jbm

              3. If you kill a hero but not the hero academy on the first try on a base, the hero is back at full strength for the second try. Is that working as designed? I haven’t been able to see what happens if you kill the hero academy but not the hero on the first try.
              I posted a while back asking the same thing and never received a reply. I can tell you that if you destroy the hero academy but not the hero then the hero will NOT be there during the next attack.
              Alliance- Olympus Rises

              Comment


              • Originally posted by Fanusen
                I posted a while back asking the same thing and never received a reply. I can tell you that if you destroy the hero academy but not the hero then the hero will NOT be there during the next attack.
                Hey, sorry, yes, we are under discussions about the best way to handle this. Currently, if you destroy the hero academy but not the hero the hero will not be there next round. Similarly, if you kill the hero but not the hero academy he will be there next round. We haven't yet decided if this behavior will change and if so how it will change in the future.

                leroy

                Comment


                • The rewards are starting to piss our clan off, we vs clans in top 10 ranked quite a lot and the stars are mismatched to bases. Today we got put against rank 1 clan Legends and the game is completely mismatched with stars on bases.

                  It's not fun vsing mutliple bases at level 140-150+ for 50 stars (that one shot your level 115 gods) and everything else is so high level yet worth only 1-6 stars. Meanwhile your own clan bases give multiples of 30 stars each and the highest in your clan is about 120-130.

                  It seriously sucks and is a waste to even use gems on anything not Ambrosia 5 rewards. And on any given day you can get completely screwed over just because of the stars assigned to bases and feels like a spit in the face from RNG. At this rate I might as well attack the first 1 star base with all gods and call it quits or find another higher clan which this is gearing people towards. Our clan are long time players and friends and not everyone is active at all. Rewards should really stay the same if it's going to be 100 gems daily.
                  Last edited by Kupo; March 17, 2023, 05:52 AM.

                  Comment


                  • Rewards have been changed and diminished even more than the first rewards of the first clan war. I had already written about that infact. I only get 16 million/ resource (not even 16 million to be exact) for a win and 12 million/ resource for a defeat. Previous rewards for a win amounted to 36 million/resource. It is no longer worth the 100 gems now.

                    Comment


                    • At first I tried to get the most stars using the least amount of gods. Theses days I just pick one base for OW gods and one for UW gods. Basically minimal effort.
                      And others are doing the same because it doesn’t matter in the end. In the current war vs Gods United- a highly active alliance- we have no chance of winning as they are 100 and we are just 60 and not all are active on a daily basis.

                      Rewards are terrible, should be based on level or at least be factored in
                      The daily occurrence is a pain as well, once a week or every 3 days would be better
                      AW base should be a different one which is invisible to the enemy

                      Comment


                      • Originally posted by Kane2
                        At first I tried to get the most stars using the least amount of gods. Theses days I just pick one base for OW gods and one for UW gods. Basically minimal effort.
                        And others are doing the same because it doesn’t matter in the end. In the current war vs Gods United- a highly active alliance- we have no chance of winning as they are 100 and we are just 60 and not all are active on a daily basis.

                        Rewards are terrible, should be based on level or at least be factored in
                        The daily occurrence is a pain as well, once a week or every 3 days would be better
                        AW base should be a different one which is invisible to the enemy

                        Yes i agree, most of all Alliance matching is the worst tbh.. one time you get a Alli with 30 members, which can never win against a alli like us with 60 players and then next time a Alli like Gods United with 100 people, much more active then ours, no chance to get enough stars, because also they don’t even have to beat many bases, since they get for highest bases in our Alli such a high amount of stars… Most of all, it feels really a bit like daily anyways, or like normal attacking and many do it recently just to get recourses, which are also ways too low in my opinion. And a war every day gets a bit boring too. Also I wont always spend 100 gems for the reward we get atm.

                        Comment


                        • I think the solution to this problem is to create a war base.

                          all players have access to it, through the same place where we edit other bases.

                          there is an equal stone and gold number for everyone.

                          that way a war pantheon would be needed as well.​

                          Comment


                          • If AW became more than 1 day, then it should add on the reward by the same amount like 3x for 3 days.

                            Everyone would remember it used to be 1 day and it feel so ****ty that you don't want to participate. Extending it seems a bit pointless if anything. You either like it or not at the moment. The rewards are the incentive.

                            Comment


                            • Here is an enhancement idea to Alliance Wars that I think could make bonuses bigger, get more alliance members interested and make war less monotonous.

                              What if there were an additional multiplier for each war if the alliance met a goal specific to that war? Some goals could be easier to achieve for an additional x5 and some could be very difficult for an additional x50.

                              Some ideas off the top of my head:
                              - Alliance uses 300 gods.
                              - Alliance defended 25% of attacks against their bases
                              - 50% of alliance participated in war (attacked and/or assisted)
                              - Every attack uses a max of two gods

                              or additional bonus for alliance(s) with most assists per war?

                              Comment


                              • Originally posted by Olympia
                                Rewards have been changed and diminished even more than the first rewards of the first clan war. I had already written about that infact. I only get 16 million/ resource (not even 16 million to be exact) for a win and 12 million/ resource for a defeat. Previous rewards for a win amounted to 36 million/resource. It is no longer worth the 100 gems now.
                                I keep saying this again and again... Why not just give them freely i mean... It'll be all the same to everyone... All people will get more resources which we'll need when new towers or their upgrades show up ... Has been 40 since so long

                                Comment

                                Working...
                                X
                                😀
                                🥰
                                🤢
                                😎
                                😡
                                👍
                                👎