Announcement

Collapse
No announcement yet.

4.4 Changes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • War Hammer
    replied
    Originally posted by Kane2 View Post
    Seaweed=Chaos lv 109 from the Le Rebels alliance right?
    You‘re coming off overly arrogant I am afraid. Your base is nothing special and if it weren’t so low I would consider attacking it to prove you wrong.

    And @ Chris, stop complaining old man, you’re back at number 1 and doing great. Word of advice though if I may, change from Zeus to Apollo, he is way better while the strategy is similar.
    Hi brother. As I get older I do complain more and I am more needy 😂. Apollo is very good but I have more fun with Zeus. I like being able to switch between patrons due to gods being at a level where I don’t have to transfer gold. It breaks up the boredom. 🤷‍♂️

    Chris

    Leave a comment:


  • Seaweed
    replied
    Originally posted by Kane2 View Post
    Seaweed=Chaos lv 109 from the Le Rebels alliance right?
    You‘re coming off overly arrogant I am afraid. Your base is nothing special and if it weren’t so low I would consider attacking it to prove you wrong.

    And @ Chris, stop complaining old man, you’re back at number 1 and doing great. Word of advice though if I may, change from Zeus to Apollo, he is way better while the strategy is similar.
    Well I watch majority of my defense replay and I rarely seen any people slow push winning.

    Leave a comment:


  • Kane2
    replied
    Seaweed=Chaos lv 109 from the Le Rebels alliance right?
    You‘re coming off overly arrogant I am afraid. Your base is nothing special and if it weren’t so low I would consider attacking it to prove you wrong.

    And @ Chris, stop complaining old man, you’re back at number 1 and doing great. Word of advice though if I may, change from Zeus to Apollo, he is way better while the strategy is similar.

    Leave a comment:


  • Seaweed
    replied
    You also say that slow push is over powered but why not just build a base to counter it like I did. Out of all the slow push player that attacked my base, only 5 managed to beat it all the other player that beat my base are mono god players. Just make a hades base with Atalanta like my base and slow push won’t be that over powered. There is strategy to defense, and if every hero become over powered, then defense is all about hero babysitting the base

    Leave a comment:


  • Seaweed
    replied
    Originally posted by Unspeakable1 View Post
    Rocko, players were trophy dropping before because maps grew stale, because they could get more resources in less time, because whatever. Heroes just gave them more justification for courses of action already in place. I listened to your advice and trophy dropped as much as I could tolerate since I kept getting matched to gobs higher players, "for my longevity" with this game, and now I can't stand playing it and so maybe play OL a handful of times a month... and even then, it's such a half-hearted attempt I really should call solo when I do it. If a victory in a game requires lessening my ability, I don't really want it.

    Yes, mono god bypasses most defenses, but at least it gives a break hither and tither from the usual pushes I see ALL THE TIME! How many have shifted away from Arty and Posy since these updates (i use that term loosely, of course)? I haven't seen many and doubt I will either. Devs and players can argue all they like, but as level advances, the number of viable strategies decline.

    Seaweed, lets revisit that comment of yours in a month when you start getting back on the everything-needs-nerfed train you usually ride, when your base starts getting wiped by 20+ levels lower than your own. You should have no complaints at that point right?
    Player 20 plus level above me keep losing to my base so I don’t see if that will happen anytime soon

    Leave a comment:


  • Unspeakable1
    replied
    Rocko, players were trophy dropping before because maps grew stale, because they could get more resources in less time, because whatever. Heroes just gave them more justification for courses of action already in place. I listened to your advice and trophy dropped as much as I could tolerate since I kept getting matched to gobs higher players, "for my longevity" with this game, and now I can't stand playing it and so maybe play OL a handful of times a month... and even then, it's such a half-hearted attempt I really should call solo when I do it. If a victory in a game requires lessening my ability, I don't really want it.

    Yes, mono god bypasses most defenses, but at least it gives a break hither and tither from the usual pushes I see ALL THE TIME! How many have shifted away from Arty and Posy since these updates (i use that term loosely, of course)? I haven't seen many and doubt I will either. Devs and players can argue all they like, but as level advances, the number of viable strategies decline.

    Seaweed, lets revisit that comment of yours in a month when you start getting back on the everything-needs-nerfed train you usually ride, when your base starts getting wiped by 20+ levels lower than your own. You should have no complaints at that point right?

    Leave a comment:


  • Seaweed
    replied
    Originally posted by Unspeakable1 View Post

    Oh, you mean like wasting time making a base just to have it wiped with hardly an effort or thought? But hey, you got your nerf, so who cares.

    Just get rid of defense all together now and have your happy, unchecked victories. You certainly deserve it.
    I still win defense a lot. Like about 30 percent of the time instead of 80 percent of the time when before the hero nerf. Currently offensive and defensive is pretty balanced enough that people can have the most enjoyment.

    Leave a comment:


  • Rocko
    replied
    Unspeakable1

    I think most of what you're seeing is a result of players intentionally dropping cups as a result of the update. It became frustrating and honestly not worth the effort in terms of resource rewards to play at the high end of one's capability. Many, including myself, intentionally dropped cups simply so that they could enjoy attacking again....bc the alternative was to quit.

    Combine dropping cups with the however many players switched to mono (which, if you're good at it, is basically a cheat code), and yes defense can seem pointless even though it's still harder to win now than before multiple heroes were introduced (for slow push anyway).

    The hero nerf was a good step in the right direction in my opinion -> though I still wonder where the idea of additional heroes even came from since the inclusion of heroes has been polarizing every step of the way.

    Leave a comment:


  • Unspeakable1
    replied
    Originally posted by Seaweed View Post
    I feel like no one gonna enjoy the game if people keep losing and then just quit
    Oh, you mean like wasting time making a base just to have it wiped with hardly an effort or thought? But hey, you got your nerf, so who cares.

    Just get rid of defense all together now and have your happy, unchecked victories. You certainly deserve it.

    Leave a comment:


  • Seaweed
    replied
    I feel like no one gonna enjoy the game if people keep losing and then just quit

    Leave a comment:


  • War Hammer
    replied
    Originally posted by Unspeakable1 View Post
    Oh my, would you look at that! A resurgence of the same BS as before. OP Patrons, weak defenses. And STILL the same strategy used by nearly everyone. Wow, a whole lotta work for NOTHING different. Gave some life to stale bread, but the loaf is still bad.

    I don't play but maybe once per day now cuz I can't stand it anymore. Might hop on to tap the collectors, do some of the daily challenges, assist a bit, then off. I used to like assisting defense, now, i couldn't care less. What's the point? Arty continues to wipe everything, Posy continues to take 4-5 temples in the first push. Bases still get stomped by gobs-higher leveled players on NORMAL. Literally NOTHING has changed. But yall keep praising the devs! Yup, gotta great big pile of ****! Thanks so much.
    Poseidon is overpowered and overused (totally disgusting). I am also dumbfounded on how long he stays alive. I am convinced he is bugged.
    Defense is a joke, trophies are out of balance and Monogod has taken over. I refuse to change to that coward strategy. I still enjoy slow push and changing patrons to keep it exciting. Zeus is probably my favorite patron even though I lose about half my battles.

    Chris

    Leave a comment:


  • Unspeakable1
    replied
    I guess I should give credit where it's due tho and acknowledge some differences. Apollo is over-ranged now and Hera has become immortal again! Thanks so much players!!! I can't even say thats at fault of devs since yall begged for it! Way to go!

    Leave a comment:


  • Unspeakable1
    replied
    Oh my, would you look at that! A resurgence of the same BS as before. OP Patrons, weak defenses. And STILL the same strategy used by nearly everyone. Wow, a whole lotta work for NOTHING different. Gave some life to stale bread, but the loaf is still bad.

    I don't play but maybe once per day now cuz I can't stand it anymore. Might hop on to tap the collectors, do some of the daily challenges, assist a bit, then off. I used to like assisting defense, now, i couldn't care less. What's the point? Arty continues to wipe everything, Posy continues to take 4-5 temples in the first push. Bases still get stomped by gobs-higher leveled players on NORMAL. Literally NOTHING has changed. But yall keep praising the devs! Yup, gotta great big pile of ****! Thanks so much.

    Leave a comment:


  • Umutcan
    replied
    I like the hero nerfs too, I can now slow push a bit more often than before and attacking has been fun. I also started winning more defenses after I activated a new base and having 3 heroes help a lot and trophies went up still even with nerf. I started to like defending my base.

    Leave a comment:


  • Seaweed
    replied
    Originally posted by smash-it View Post
    hero nerfs are good for the game. Ever since the 4.4 updates, people are attacking more, because now the average players can actually attack and win. previously i used to see about 1 or 2 attacks in 4 or 5 days on my lvl 100 base . After the update i started seeing 1 or 2 attacks a day and climbing. Today i saw 9 attacks on my base. Thats a record ! , which says more people are playing which is great for the game. And it was 4 losses and 5 wins on defense. Which says the match making balance is fair as well at-least for the level 100s.

    good job devs.
    True, I also see a bit more activity happening in my alliance along with being attack much more frequently.

    Leave a comment:

Working...
X