Really, there is no apparent fix that wouldn't anger SOMEONE! Reasonably, you could put a certain limit on how much a single God could be upgraded, that even though lvl 70 is the max on all 5 traits, you only have x amount you CAN upgrade (im not sure im explaining that well). That would make this easily more of a strategy game, but people would be pissed that they couldn't max out every single god. As it is right now, it's strategy-light and resource-heavy. Placing a cap on potential would make it more strategy heavy.
Meaning: if you dumped whatever resources to make Arty a board-wiper, that was legit your strategy instead of simply waiting for resources to do so. Right now, literally every player CAN get board-wiper Arty. It's just a matter of time and resources. Insert that same logic to whichever god. Arty was just an example.
But again, people would be absolutely pissed about it, so i doubt that will ever be a thing.
Meaning: if you dumped whatever resources to make Arty a board-wiper, that was legit your strategy instead of simply waiting for resources to do so. Right now, literally every player CAN get board-wiper Arty. It's just a matter of time and resources. Insert that same logic to whichever god. Arty was just an example.
But again, people would be absolutely pissed about it, so i doubt that will ever be a thing.
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