Originally posted by xprs
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Wasting as much of my opponents time as possible is something myselfnand many others consider in their defence. I try to make my city as hard on my opponents eyes as possible, planning an attack on short time should be difficult, and its a valid strategy.
Finding a way around it with Monogod is nothing more or less than a fair turnabout.
All defeats are frustrating regardless of the strategy used, this debate does nothing more than to propagate imaginary balance issues where none exist. Theres plenty of real issues, so can we please ditch the tired conspiracy about how the game's Staff are in cahoots with the top paying players - that's stupid and wouldnt make your company much money, which is why its not happening. This game simply doesnt have the playerbase to pull profit from a scheme like that.
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