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Underworld and it’s “villains”
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Bad idea. Underworld will completely fail. In OW we got mono to ignore everything and do temple run. UW anyways I dont play but you need to kill them all. Just attack 1 UW base with skellitons villian level 126 guy(I think) and you will disagree with your own statement.
Nothing dies on that base. Everything is holding forever and finally the boredom kicks in and you just surrender.
I am not joking. Just check what I mean.
Its OW where we need more intelligent defence units because defences in OW still could be improved to make game moree balanced.
OW is the star of this game, It seems the dev is trying to dissuade people from playing UW seriously.
Why are we, UW only players, left with using one hero for def? They’re too slow. And ineffective by comparison to OW heroes.
Our only real def. is just buying a lot of poison towers.
Hecate got nerfed because one too many people here complained now that env. is USELESS. Let alone ALL the other envs. All that work in designing interesting env for UW and the just end up being pointless.Comment
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Hmm, you don’t play UW? So how are you qualified to discuss UW Villains?
OW is the star of this game, It seems the dev is trying to dissuade people from playing UW seriously.
Why are we, UW only players, left with using one hero for def? They’re too slow. And ineffective by comparison to OW heroes.
Our only real def. is just buying a lot of poison towers.
Hecate got nerfed because one too many people here complained now that env. is USELESS. Let alone ALL the other envs. All that work in designing interesting env for UW and the just end up being pointless.
Attack that level 127 base and tell me you had fun doing that. Nothing dies there.
I mean great balance but I dont care. Just irritation for non UW players.Comment
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