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  • #31
    Is it alliance war by any chance?

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    • #32
      I am yet to understand what this will be.

      Anyways good luck.

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      • #33
        Originally posted by Seaweed
        Is it alliance war by any chance?
        Probably but you still gotta wait a lot of updates

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        • #34
          They say updates are every 3-4 months, but I'm fairly certain the avg is 4+. We might see the next update by Christmas
          Vi veri universum vivus vici

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          • #35
            Zentaurs as defensiv troop (as you can see on tomorows challenge)... But can it please be allianz war?
            ​​​​​​

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            • #36
              Originally posted by Seaweed
              Think dev should add more feature that require gems. I hardly ever attack anymore cuz i hate it and have nowhere to really use my gems. Maybe give all the gods a matching skin this Halloween? We need to have all the gods with a matching skin and most player would probably purchase all of them of it looks cool enough. UW gods also need some skins too. Also lot of the current ones for the gods is a bit lame as most dont have unique skill animations
              I would also like to have more landscape options. Some are pretty ugly. Like Zeus, for example.

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              • #37
                Originally posted by leroy
                On the contrary, we have some pretty big updates planned for the future!

                leroy
                Good to know!! I've always been afraid of the game going bankrupt before realizing its full potential.

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                • #38
                  Originally posted by hrms

                  I would also like to have more landscape options. Some are pretty ugly. Like Zeus, for example.
                  That sounds pretty nice. Maybe having different scenery for each environment instead of just 1? Like another one of Zeus environment can have a stormy scenery and another one of Poseidon can be a underwater city. It would serve no other purpose beside for the looks

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                  • #39
                    Originally posted by Thorr

                    Offcource.. No need to kill heros, centaurs, gorgons etc

                    Just temple sniping within slowtime..

                    Just bad execution of attack stops you otherwise easy win most of the time..

                    Personally I was getting mental fatigue to handle complex defences in slowpush but now no more..

                    Just heavy gems loss daily..
                    I feel ya, if you're punching above your weight then slowpush is mentally taxing, I often just do a few days of lazy attacks where I don't try, let my trophies drop significantly and then start fresh, have some enjoyable battles again.

                    I think if the UI had some improvements slowpush players could perform a lot better. Micromanaging 5 gods doesn't sound difficult, except when you have stuff hitting you from all corners, you can't see the entire map on your screen at one time, and you have to be constantly clicking the specials, there's hardly any time to think or plan, which creates a suboptimal offense in most cases. Go mono and you only need worry about one god at a time, as long as your plan works out you're good to go, without all that stress and micromanagement.

                    Something as simple as a 'protect" function, so I can assign Zeus to stand beside Artemis throughout the match, instead of wandering forward into firetowers, where I have to constantly babysit him to keep him alive. Or as someone previously had suggested, allow specials to auto-cycle themselves, do I really need to click Hades Summon, or Artemis Spreadshot or Zeus chainlightning dozens of times through a match? It's distracting and makes slow push that much harder.

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                    • #40
                      Originally posted by xprs

                      I feel ya, if you're punching above your weight then slowpush is mentally taxing, I often just do a few days of lazy attacks where I don't try, let my trophies drop significantly and then start fresh, have some enjoyable battles again.

                      I think if the UI had some improvements slowpush players could perform a lot better. Micromanaging 5 gods doesn't sound difficult, except when you have stuff hitting you from all corners, you can't see the entire map on your screen at one time, and you have to be constantly clicking the specials, there's hardly any time to think or plan, which creates a suboptimal offense in most cases. Go mono and you only need worry about one god at a time, as long as your plan works out you're good to go, without all that stress and micromanagement.

                      Something as simple as a 'protect" function, so I can assign Zeus to stand beside Artemis throughout the match, instead of wandering forward into firetowers, where I have to constantly babysit him to keep him alive. Or as someone previously had suggested, allow specials to auto-cycle themselves, do I really need to click Hades Summon, or Artemis Spreadshot or Zeus chainlightning dozens of times through a match? It's distracting and makes slow push that much harder.
                      Issue is they give 28 cups also in offence win. Not good idea.

                      10 straight wins and 150 offence cups u get. No time to play within your levels. 1 win shoud get 1 or 2 cups either defence or offence.

                      I dont have any desires to attack against higher levels but cups are destributed generously.

                      Cups distribution should be made properly at first place in my opinion.

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                      • #41
                        Originally posted by Thorr

                        Issue is they give 28 cups also in offence win. Not good idea.

                        10 straight wins and 150 offence cups u get. No time to play within your levels. 1 win shoud get 1 or 2 cups either defence or offence.

                        I dont have any desires to attack against higher levels but cups are destributed generously.

                        Cups distribution should be made properly at first place in my opinion.
                        oh I just play easy, so that losses drop more cups, and wins earn less cups, in the end it balances out in terms of difficulty, but I prefer the punishment and reward better. i think i earn around 4 cups per win, and lose like 26 on a loss.

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                        • #42
                          Originally posted by leroy
                          On the contrary, we have some pretty big updates planned for the future!

                          leroy
                          It better be good and it better be soon i dont want to quit and let all my money go to waist!

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                          • #43
                            Originally posted by Unspeakable1
                            They say updates are every 3-4 months, but I'm fairly certain the avg is 4+. We might see the next update by Christmas
                            Christmas yes, but of which YEAR?

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                            • #44
                              Honestly though

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                              • #45
                                Well actually it's every 4 months since a long time.
                                Why don't u make small upgrades every week (little balances changes to show u care about community complains hehe ?) and 1 big same periodicity a little bit like a lot of big games ? leroy is devs team that small?
                                ​​

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