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Tips to Control Monogods Domination

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  • Tips to Control Monogods Domination

    I suppose its way to frustrating at the moment where I see Slowpush almost reaching some balance and Monogod strategy completely dominating.

    Slowpush balance will be achieved once Zeus and Apolo patrons get decent nerfs.

    Now coming to Monogods, I suggest following changes to achieved some control against Mono attacks.

    1. Ares: It stays in Bloodlust forever after herms jump. It should be timed out with normal bloodlust timing.
    2. Aphrodite: Heal power should be buffed or Aphrodite attack shouldbe nerfed. There is nothing really you can do when Aphrodite kills a temple when invisible.
    3. Poseidon: Whatever nerf was introduces, doesn't look enough. I suppose he still needs further nerf.
    4. Hesros: Hercules should be faster and Paris should be the way he was introduced first, else both are useless. I dont even wish to comment on Adonis as he is beyond any use in my opinion.

    It has become so irritating to keep loosing against one sided Mono god attacks. I think thats another reason that people are stopping playing out of irritation.

    Anyways thats my opinion. Feel free to dislike it if you don't agree.

  • #2
    Make Adonis charm also stun the gods but slightly weaker than Paris or else Paris gonna go out of business. Make Athena temple boost back to when it wasn’t nerf and sameness with Zeus

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    • #3
      Please no I hope devs won't touch monogod.

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      • #4
        Replacing Poseidon first skill could also work.

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        • #5
          Only Tip to balance mono strategy is All Players will get stone and gold only buildings they destroy.
          Every one can get trophies when they win battles but nolonger get all gold and stone. The more they destroy buildings , the more they get.

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          • #6
            thats how you lose even more player. Hit and run player also gonna be affected

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            • #7
              Originally posted by Demeter
              Only Tip to balance mono strategy is All Players will get stone and gold only buildings they destroy.
              Every one can get trophies when they win battles but nolonger get all gold and stone. The more they destroy buildings , the more they get.
              That way even level 150s will also loose all the time because attackers will run out of time. Time will always finish. Troops will be coming at gods all the time and gods won't be able to destroy anything. They will be focused in killing troops only.

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              • #8
                Don’t think that’s the best idea unless y’all want a side effect of all the top player likely quitting. Just increase temple health by a lot, increase max level for building, make ballista always go for gods, and make Adonis charm also stun the gods

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                • #9
                  Originally posted by Thorr

                  That way even level 150s will also loose all the time because attackers will run out of time. Time will always finish. Troops will be coming at gods all the time and gods won't be able to destroy anything. They will be focused in killing troops only.
                  Players are still win battle by ONLY Destroy All Temples BUT get only gold and stone what buildings they destroy.
                  If They want almost gold and stone they should try to domination. If they want only trophies , they can still get it.

                  I see many many many slowpush players quit this game include me. no fun. Every Def buildings and troops direct to slowpush.
                  Last edited by Demeter; June 20, 2022, 04:07 PM.

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                  • #10
                    Or chnge/ introduce a monument that fully heal a temple every x seconds.

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                    • #11
                      Originally posted by Raphasifiout
                      Or chnge/ introduce a monument that fully heal a temple every x seconds.
                      Apollo temple and houses do that

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                      • #12
                        Originally posted by Thorr
                        I suppose its way to frustrating at the moment where I see Slowpush almost reaching some balance and Monogod strategy completely dominating.

                        Slowpush balance will be achieved once Zeus and Apolo patrons get decent nerfs.

                        Now coming to Monogods, I suggest following changes to achieved some control against Mono attacks.

                        1. Ares: It stays in Bloodlust forever after herms jump. It should be timed out with normal bloodlust timing.
                        2. Aphrodite: Heal power should be buffed or Aphrodite attack shouldbe nerfed. There is nothing really you can do when Aphrodite kills a temple when invisible.
                        3. Poseidon: Whatever nerf was introduces, doesn't look enough. I suppose he still needs further nerf.
                        4. Hesros: Hercules should be faster and Paris should be the way he was introduced first, else both are useless. I dont even wish to comment on Adonis as he is beyond any use in my opinion.

                        It has become so irritating to keep loosing against one sided Mono god attacks. I think thats another reason that people are stopping playing out of irritation.

                        Anyways thats my opinion. Feel free to dislike it if you don't agree.
                        Absolutely agree. How mono has had 1 update (paris) to effect playstyle while slowpush has changed every 6 months is baffling.

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                        • #13
                          Update are coming out slower and slower

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                          • #14
                            Originally posted by Seaweed
                            Update are coming out slower and slower
                            We put out a feature update every 3-4 months. We've been doing this for literally years now. Nothing has changed.

                            leroy

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                            • #15
                              Originally posted by Isniffstuff
                              Apollo temple and houses do that
                              Well not really. If for instance in next update they add hephaistos, his monument could be the one appolo already has, and appolo building could heal 100% of a building every 15==>1 second healing in priority temples>monuments>strongacademys>gorgons>others academys>towers>houses>decorations

                              It would be a new target that monogoders has to kill before any temple. I think it would balance.

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