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My version of Dionysus

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  • My version of Dionysus

    Dionysus - God of Wine. Temple color is either normal Green or Olive Green.
    (Some ideas are taken from another poster)

    Weapon: Thyrsus - a fennel-stem scepter used used to destroy those opposed to Dionysus' cult.
    Dionysus will be a range mage-like god. I know we have more range than melee currently so I will be making another thread for Hephaestus who will be using a hammer for a weapon.
    Yes, Dionysus has to be range since Thyrsus is his real Greek mythological weapon.

    Skills:
    Hand of Gold:
    Dionysus buffs an ally god or himself to turn anything that was dealt normal attack damage to gold for a brief moment. This stacks with skills that buff normal attacks like Apollo's 1st skill or Artemis' multi attack.
    Vines constriction: Summons wooden vines in a large radius that constricts buildings. The center of the radius will be targeted while vines sprout randomly within the radius. The vines will be so strong that it will almost always destroy the building at the center and leave the other ones hit by the vines at either full destruction or at the very least, alarmingly low health.
    Leveling this skill will increase the radius and number of vines.
    Wine Culture: Dionysus hands over a bottle of wine to all of his ally gods and himself which gives him/them 4th one-time (throughout the battle) skill to all gods. If the god drinks his or her bottle of wine, that god will be drunk causing them to rampage attacking all enemies in sight. The god's health and attack will be temporarily significantly increased but they will be temporarily uncontrollable as well.


    Dionysus Temple and Houses - Barracks and Archery Range produces more troops.
    Dionysus Monument:
    I'm torn between these 2:
    Idea 1: Summons Maenads (crazy female cultists) who will fight for Dionysus to the death. Maenads have low health but very high attack. They're good for backstabbing glass-cannons if the attacker is not careful. They're like the kamikaze-type. If they do damage, it's strong but their low health makes them easy kill.
    Idea 2: Dionysus Monument targets a single god and makes them drunk. The target god will be unable to use a skill for a short duration due to being unable to concentrate.

    Alliance Power: Wine - Boosts one god's health and attack. The boost stacks and will last throughout the battle.
    Environment: Either dense forest. Something that actually looks like a forest (Artemis' doesn't look like one) or a lush grassland with many grapes and vines.
    In Dionysus' environment, troops will be swarming. Good to combo with any other gods' houses that boost units.


    Strategy: Dionysus as offense is good for those rampage-type players. Hand of Gold can be good for slow-push too.
    His monument is useful to nerf slow-pushers (if idea 1) or cause annoyance to combo players (if idea 2).
    Last edited by Miguel243; February 19, 2022, 11:40 PM.

  • #2
    Wine Culture: Dionysus hands over a bottle of wine to all of his ally gods and himself which gives him/them 4th one-time (throughout the battle) skill to all gods. If the god drinks his or her bottle of wine, that god will be drunk causing them to rampage attacking all enemies in sight. The god's health and attack will be temporarily significantly increased but they will be temporarily uncontrollable as well.
    I think this might be a little to op of a ability but the rest is a great idea
    Azura

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    • #3
      Very good idea. I wish they will add Dionysus soon and Hephaestus too to complete the Olympian gods.

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      • #4
        Demeter also

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