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I think finishing up the Olympian pantheon would balance out the added heroes in favor of either slow push or mono. Still hoping for a Hestia with a "pacify" AoE ability similar to Paris' 'Stun'. -
Would be nice to be able to reset individual God abilities, rather than a full reset of the God. Of course it would be even better if resetting were free, much like switching patrons. Could be your gift to us this Christmas 🎁 and you will make your entire player base happy. This is only fair, given you guys nerf and buff things all the time to achieve balance in the game and we have to fork out boku gems to adjust our strategies. You could probably figure out an other way to make money, what works best are cheap bundles with big rewards which will be a no brainer for bulk of the player base to buy. Newer players need to advance faster to keep the game community fresh and active.Leave a comment:
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Would be nice to be able to reset individual God abilities, rather than a full reset of the God. Of course it would be even better if resetting were free, much like switching patrons. Could be your gift to us this Christmas 🎁 and you will make your entire player base happy. This is only fair, given you guys nerf and buff things all the time to achieve balance in the game and we have to fork out boku gems to adjust our strategies. You could probably figure out an other way to make money, what works best are cheap bundles with big rewards which will be a no brainer for bulk of the player base to buy. Newer players need to advance faster to keep the game community fresh and active.Leave a comment:
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@leory what if y’all add a Golden god? Similar to the weekly challenges. We can choose one god to be Golden god (can’t be patron god). We will have to buy it just like we do for patron, and you will also have to upgrade it with coins like patron, but for Golden god you can only upgrade strength, health and you can reduce gods ability cool down by a certain percent like in the weekly challenges. I would love to see this in game 😁Leave a comment:
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Idk what you talking about favoring mono. The dev didnt buffed Poseidon while making a huge buff for ApolloLeave a comment:
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I’m level 107 with 4.5k offense trophy before update and now I have 4.65k offense trophy after update with the Apollo patron buff. I been trying to use mono god but each time i just fail miserably. I think Apollo patron slow push is just as good or if not better than mono thus slow push is dead isn’t true.
I don't even care to argue with you again. It's just honestly irritating that the devs capitalize on player frustrations vented here in the forums to try and make quick cash grabs.
They catered to the whales and tried to appeal to lower level players by offering "new content," ...but left the mid-level (105-129...an insanely wide gap!!!!) out to dry. Either adjust or quit, and I've adjusted alot since downloading the game.
Now I'm teetering, playing around with mono, but contemplating quitting altogether since the fundamental dynamics of the game just changed dramatically.Leave a comment:
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I’m level 107 with 4.5k offense trophy before update and now I have 4.65k offense trophy after update with the Apollo patron buff. I been trying to use mono god but each time i just fail miserably. I think Apollo patron slow push is just as good or if not better than mono thus slow push is dead isn’t true.Leave a comment:
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What lvl are you Seaweed and what trophy range ? . Are you able to switch patrons and get same results ?Leave a comment:
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I was a top 50 player in olympus before the update, and very few players at similar level had more atk trophies than I did. None of that matters. I mention it only to say, I can hold my own in slow push. Now, it simply isn't worth the time and effort with additional heroes (both my opinion and as a matter of resource generation). More power to you if you enjoy slow push with additional heroes.
Your comment suggests that you just aren't very good at mono. There are plenty of players who are exceptional at it, and routinely beat higher level players. It's extremely evident that the game favors mono strategy for the time being.
I don't know what you're talking about regarding gems - none of that made sense. Gemming atks costs the same regardless of what you decide to do once a match starts.Leave a comment:
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I can beat player 40 level above me easily with slow push and cant be anyone thats near my level or above with mono. Mono is just so much harder to use and require lot of gems as you would most likely be losing more often than slow pushLeave a comment:
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To clarify, the numbers have always greatly favored mono in that way. The difference is pre-update, I actually enjoyed playing the game. Now there are too many variables that make slow push more frustrating than it's worth.Leave a comment:
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slow push is dead bc its absolutely dreadful to atk that way anymore. I can atk mono and lose in 40 seconds (bc its not my preferred strategy) and make 200-300k gold lmao...meanwhile playing slow push I can spend the full 6 mins attacking only to get 600-700k gold.Leave a comment:
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I honestly don’t see why everyone saying slow push is dead. I can slow push so much easier now than before because of ApolloLeave a comment:
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Why are devs hell bent on making the game more defensive and harder for average players to play ?. Heck even money does not seem to make game play any easier. Who wants to buy gems for extra attacks, when they can’t even win with the four free attacks. If your business plan is catering to the whales only, wrong approach. You will make a lot more money from the masses selling smaller bundles and making attacking easier. Decouple trophy ladder from normal game play. Many of us do not care to push trophies. Remember defense wins championships, doesn’t make you money. BTW It’s a fun game and thanks for keeping it alive, now only if you can make this a bit more attacker friendly.
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