Announcement

Collapse
No announcement yet.

Is hera truly fixed?

Collapse
X
 
  • Time
  • Show
Clear All
new posts

  • Is hera truly fixed?

    You all know how much i love this game and how many fights i do every single day.
    Since the last final update i have been trying my Hera on many top bases , including the develeoper designed bases to check and make sure that she functions the same as before the first Heroes update 3.10.
    From the very beginning i understood that something was really off with my Hera , then i informed you about it and finally her absorb started working on troops again .
    The problem is that with the checks i did , i can very honestly say that my Hera does not function as before the Heroes update.
    Currently Hera’s first skill works to a much lesser degree and very much ineffectively compared to how it used to be . She regenerates health but she loses that health too , everything is done so rapidly and simultaneously . She definitely didnt act like that at all , in the past . I am absolutely sure about that . Further more her second skill doesnt have same effect on towers as it did in the past. Her revenge effect is definitely not the same as it used to be .
    It is absolutely clear to me that i have to spend more time to kill towers and troops than what i used to.
    Even more so her revenge damage as you very well know doesn't apply to any hero. (On this specifically i would like to ask you to please explain to me the reason that she does not reflect damage to heroes, as i haven't completely understood that exact reason yet. )
    My conclusions are based on my observations and my experience in the game . I have been doing lots of attacks , always using my Hera on same or similar routes as i always used to do before the recent multible updates and of course i have adapted myself to new routes since the updates as well. My Hera has maxed powers and if chose to use her as patron and give her full patron points, if i am not mistaken, my Hera patron is currently the highest level Hera in the game.
    As i said before i am playing this game a lot and i think i gained a lot of experience and understanding of how Gods and their powers work / function etc .
    I clearly see that Hera has not been fixed to function as before the Heroes update .
    Currently she is a shadow of her former self and glory and that is absolutely sad for me to watch . To be absolutely honest to you i also cant understand the reason that it was done .

    Sln.

  • #2
    I am not sure about the rest, but I think the recent update changed the way Absorb works. Buffed it in the lower levels and nerfed it in the higher levels. They mentioned it on the update.

    Also, I don't want to answer the question that was intended for the developers, but, just so they don't repeat, they said the reason, or at least one of the reasons, why Revenge didn't work on Heroes is that Heroes would be way too underpowered if that is the case. I mean, if Revenge works, then all you would need to do is send Hera forward and Heroes will be there no more lol.

    Comment


    • #3
      As Markers said, there was a slight nerf. If you don't kill a strong Odysseus AND take the slight nerf into affect, she can lose more than she gains, especially if on previous attacks, the Hera was often hovering down at 10-20% health. With heroes and the nerf, she just might not make it anymore. Having said that, I could see it also being a possibility that something went wrong and she's more than just "a little" weaker. Would be interesting if anyone else is experiencing what Sln is, especially massive levels.
      SILENCE IS FOO!

      Comment


      • #4
        Hera is significantly weaker, definitely nerfed more than what we are told. Sucks for slow push I guess but hey,Odysseus shoots through Athena Aegis just as well- which we weren’t told about.

        Comment


        • #5
          Originally posted by Kane2
          Hera is significantly weaker, definitely nerfed more than what we are told.
          No code was changed with regards to Hera other than changing the numbers which are used in the game (and which correctly appear in the UI).

          Originally posted by Kane2
          ...but hey,Odysseus shoots through Athena Aegis just as well- which we weren’t told about.
          Actually, no.

          Why would you think this? This seemed so out of left field that I had to go test it myself. And it looks fine to me. With the Aegis shield on, Athena takes nearly no damage. With the Aegis shield off, she takes far, far more damage. I mean, he shoots through Athena Aegis shield just as much as any other thing, meaning not much. So just like archers shoot through Athena Aegis. If you have a battle against someone where this is not actually true, send it to us and I'll take a look. I simply sparred against my own city and set up a 1v1 Odysseus/Athena matchup (and used Aegis and then did not and compared).

          leroy












          Comment


          • #6
            My hera is definitely weaker! I missed some changes over a few months, but I was told that the Athena environment got a small nerf somewhere. If that's true, then hera should be performing better, but she melts faster now.

            Comment


            • #7
              Originally posted by Sln
              You all know how much i love this game and how many fights i do every single day.
              Since the last final update i have been trying my Hera on many top bases , including the develeoper designed bases to check and make sure that she functions the same as before the first Heroes update 3.10.
              From the very beginning i understood that something was really off with my Hera , then i informed you about it and finally her absorb started working on troops again .
              The problem is that with the checks i did , i can very honestly say that my Hera does not function as before the Heroes update.
              Currently Hera’s first skill works to a much lesser degree and very much ineffectively compared to how it used to be . She regenerates health but she loses that health too , everything is done so rapidly and simultaneously . She definitely didnt act like that at all , in the past . I am absolutely sure about that . Further more her second skill doesnt have same effect on towers as it did in the past. Her revenge effect is definitely not the same as it used to be .
              It is absolutely clear to me that i have to spend more time to kill towers and troops than what i used to.
              Even more so her revenge damage as you very well know doesn't apply to any hero. (On this specifically i would like to ask you to please explain to me the reason that she does not reflect damage to heroes, as i haven't completely understood that exact reason yet. )
              My conclusions are based on my observations and my experience in the game . I have been doing lots of attacks , always using my Hera on same or similar routes as i always used to do before the recent multible updates and of course i have adapted myself to new routes since the updates as well. My Hera has maxed powers and if chose to use her as patron and give her full patron points, if i am not mistaken, my Hera patron is currently the highest level Hera in the game.
              As i said before i am playing this game a lot and i think i gained a lot of experience and understanding of how Gods and their powers work / function etc .
              I clearly see that Hera has not been fixed to function as before the Heroes update .
              Currently she is a shadow of her former self and glory and that is absolutely sad for me to watch . To be absolutely honest to you i also cant understand the reason that it was done .

              Sln.
              I agree..hera dies for me 80 percent battles after she lands and blasts in few seconds.

              Always culprits are 1. She gets damaged with gorgons and Odysseus so she gets instant death
              2. She gets heal if ody is far first time then odyssey kills her in next 10 to 15 seconds. It was so irritating that I have stopped playing and hopeing some update. I came to know some update is under manufacturing so enjoying brake and hoping for best.

              So happy to see highest level hera with max patron points too struggling..

              yeeee I am not alone🤩🤩

              Comment


              • #8
                Hera is much weaker than before.. she def didnt got a slightly nerf

                Comment


                • #9
                  This update neft both skill 1 (strength) and 2 (cannot revenge)
                  Neft 20-89% to 30-71% is too much because it now go at 0.59% instead of 1% per level. If you want to neft go to 15-84% is the better choice but I think her damage is weak compare to other gods now. How we want to neft the god strength that Gain only 37 attack strength per level?

                  AND The importnat thing is : I dont sure my hera damage reduction in revenge still work vs hero normal attack? // special attack?
                  Why my patron hera melt like the candle in summer time?
                  Not think about normal hera and the other gods. 4 normal shot for normal hera and 2 normal shot for other gods
                  Last edited by Demeter; May 14, 2020, 07:35 AM.

                  Comment


                  • #10
                    Today i did some sparing on the top 5 bases in my alliance. Made videos and saw replays.
                    It is clear to me that my Hera gets much more damage than before.
                    She takes too much damage very fast . Soon after I used her wrath I had to use Apollo's healing power to keep her alive . In the past that was not necessary, she could take much more damage without the need of external heal .I dont know how to prove it with numbers to you . But i am sure that either my Hera is weak or the troops and towers in the bases are stronger. Please understand that my game is not the same as before and that has only partially to do with the Heroes in the bases . All the top players in my team agree on that . I dont know how else to put it to you.

                    As far as heroes are concerned, they are not fragile at all and killing them is not an easy task . In the bases that i am against, the Heroes health is higher than the majority of temple health. Please check the attached photo showing Hero health in comparison to Temple health of current top 5 players in leader board. Health is the total amount including bonuses from houses etc. Heroes are not fragile at all , if a unit has more health than an Athena temple surrounded by 12 blue houses , calling it fragile would be the least ridiculous.
                    It is obvious that Hera can no longer be an effective tank for slow push as she used to be . It is the first time in the game that i am really having difficulties in slow push and i don't still understand why this change was made . Heroes are not fragile , they have much more health than any other tower in the base and as i said in the majority of cases more health than temples too. Hera’s 2nd power should take revenge on Odysseus and other Heroes too , as she takes revenge in Medusa towers, Spartans etc . We got a defence update and that was good because defence was really weak , but instead of giving some balance to the game, it created a big unbalance. We cannot properly slow push without Hera having full powers, no exceptions should be made and i don't know how to be more clear on that . I have been playing the game long enough to have a clear understanding and a clear view of things in the game.

                    Sln.

                    Comment


                    • #11
                      Originally posted by Sln
                      You all know how much i love this game and how many fights i do every single day.
                      Since the last final update i have been trying my Hera on many top bases , including the develeoper designed bases to check and make sure that she functions the same as before the first Heroes update 3.10.
                      From the very beginning i understood that something was really off with my Hera , then i informed you about it and finally her absorb started working on troops again .
                      The problem is that with the checks i did , i can very honestly say that my Hera does not function as before the Heroes update.
                      Currently Hera’s first skill works to a much lesser degree and very much ineffectively compared to how it used to be . She regenerates health but she loses that health too , everything is done so rapidly and simultaneously . She definitely didnt act like that at all , in the past . I am absolutely sure about that . Further more her second skill doesnt have same effect on towers as it did in the past. Her revenge effect is definitely not the same as it used to be .
                      It is absolutely clear to me that i have to spend more time to kill towers and troops than what i used to.
                      Even more so her revenge damage as you very well know doesn't apply to any hero. (On this specifically i would like to ask you to please explain to me the reason that she does not reflect damage to heroes, as i haven't completely understood that exact reason yet. )
                      My conclusions are based on my observations and my experience in the game . I have been doing lots of attacks , always using my Hera on same or similar routes as i always used to do before the recent multible updates and of course i have adapted myself to new routes since the updates as well. My Hera has maxed powers and if chose to use her as patron and give her full patron points, if i am not mistaken, my Hera patron is currently the highest level Hera in the game.
                      As i said before i am playing this game a lot and i think i gained a lot of experience and understanding of how Gods and their powers work / function etc .
                      I clearly see that Hera has not been fixed to function as before the Heroes update .
                      Currently she is a shadow of her former self and glory and that is absolutely sad for me to watch . To be absolutely honest to you i also cant understand the reason that it was done .

                      Sln.
                      They did the same to Poseidon. They took away strength

                      Comment


                      • #12
                        why dont you guys make revenge on heroes work like 20% of everything thats reflected by hera? or something similar but give us some revenge on heroes

                        Comment


                        • #13
                          Originally posted by Sln
                          Today i did some sparing on the top 5 bases in my alliance. Made videos and saw replays.
                          It is clear to me that my Hera gets much more damage than before.
                          She takes too much damage very fast . Soon after I used her wrath I had to use Apollo's healing power to keep her alive . In the past that was not necessary, she could take much more damage without the need of external heal .I dont know how to prove it with numbers to you . But i am sure that either my Hera is weak or the troops and towers in the bases are stronger. Please understand that my game is not the same as before and that has only partially to do with the Heroes in the bases . All the top players in my team agree on that . I dont know how else to put it to you.

                          As far as heroes are concerned, they are not fragile at all and killing them is not an easy task . In the bases that i am against, the Heroes health is higher than the majority of temple health. Please check the attached photo showing Hero health in comparison to Temple health of current top 5 players in leader board. Health is the total amount including bonuses from houses etc. Heroes are not fragile at all , if a unit has more health than an Athena temple surrounded by 12 blue houses , calling it fragile would be the least ridiculous.
                          It is obvious that Hera can no longer be an effective tank for slow push as she used to be . It is the first time in the game that i am really having difficulties in slow push and i don't still understand why this change was made . Heroes are not fragile , they have much more health than any other tower in the base and as i said in the majority of cases more health than temples too. Hera’s 2nd power should take revenge on Odysseus and other Heroes too , as she takes revenge in Medusa towers, Spartans etc . We got a defence update and that was good because defence was really weak , but instead of giving some balance to the game, it created a big unbalance. We cannot properly slow push without Hera having full powers, no exceptions should be made and i don't know how to be more clear on that . I have been playing the game long enough to have a clear understanding and a clear view of things in the game.

                          Sln.
                          👍👍👍

                          Have excatly same feeling about my Hera , I am really having troubles keeping her alive , many times she dies. I cannot slow push as I used too . I also don't like Aphrodite been so nerfed .
                          Also seeing how much health Odysseus has in comparison to temples health blows my mind .
                          Super health Odysseus, super ranged and so smart avoiding my Gods. Not fair Heras second power not working on heroes at all . A solution must be found .
                          I can't see anyone playing as she/he used . This is a massive unbalance in the game . Never before in the past anything similar to this was done .
                          I can't understand it .
                          Also developers here say that there are alternative solutions to counter Heroes , but nothing I tried really works.
                          Not I seen anything that really works from any other player .
                          Developers are asking us to "adapt" but they dont show any ways of adaptation. 0 videos of how to do it , just words that in my opinion can't be applicable in the game .
                          Nowadays I am wishing for some luck too when I fight .
                          This was suppose to be a strategy game and I hate to wish for me to be lucky to more sure to win a battle.
                          I used to really love this game and i have introduced it to friends of mine in real life too , but now I am very sceptical about it.
                          I am having second thoughts of giving it 5 starts in Google Play too.

                          Comment


                          • #14
                            The hero update was a pure defensive update to try to bring attack/defense closer into balance.

                            It added a new powerful unit, without the addition of any attacking boosts.

                            This means is that attack ratings across the board will go down and defense ratings across the board will go up. You possibly won't be able to defeat cities you could defeat before, but on the other hand your city will be more powerful as well.

                            Hera (and Athena and Ares and Poseidon and... Zeus) will die more quickly because Odysseus or Hercules or Adonis will likely be dealing a significant amount of damage or alternatively require time/effort to eliminate.

                            leroy

                            Comment


                            • #15
                              Defense wins championships.

                              Comment

                              Working...
                              X
                              😀
                              🥰
                              🤢
                              😎
                              😡
                              👍
                              👎