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Garden rework double stats to one structure

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  • TheFollowerOfCirce
    replied
    Originally posted by Marshmalo View Post
    OP uw hero
    they should add rhadamanthus

    Leave a comment:


  • TheFollowerOfCirce
    replied
    Originally posted by Isniffstuff View Post
    I think an interesting way to make gardens more desirable is to double the stat boost but only apply it to one building like Poseidon houses. Maybe add a pink tree above structures to show what is boosted.
    that would be too op

    Leave a comment:


  • Unspeakable1
    replied
    Originally posted by TheFollowerOfCirce View Post
    gardens are pretty much like zeus houses but in underworld
    Except Zeus house general bonus buffs range whereas gardens do not

    Leave a comment:


  • TheFollowerOfCirce
    replied
    gardens are pretty much like zeus houses but in underworld

    Leave a comment:


  • Crazy Uncle Oceanus
    replied
    The problem is that Im tempted by that range buff too, and the more you guys say it the more my resolve will weaken lol

    It is a GENERAL BONUS, they should give us something. Maybe like 25% at least or something. If doubling it would be too OP.

    And while i think i understand their logic, it’s stupid that it’s called a general bonus if it doesn’t increase range lmao.

    Leave a comment:


  • Isniffstuff
    replied
    Originally posted by Seaweed View Post

    all non environment building just seriously lack range in the underworld
    yeah underworld just feels like it’s lacking all around especially after nerfs and lack of monuments and houses. I think a range buff to gardens would make them more worthwhile. Thinking more about it now only applying to one building would be such a nerf because they already take up so much space. I do think they should have a pink particle effect above adjacent buildings for more pretty aesthetics but they’re already a beautiful aspect that I enjoy about underworld. I just wish they gave more pressure gameplay wise other than tank and strength boost.

    Leave a comment:


  • Seaweed
    replied
    Originally posted by Crazy Uncle Oceanus View Post

    A creative idea, but honestly, if they only boosted one building, I would quit using Elysium. Your city would just be far too squishy. Nice to see the gardens get some attention tho.

    Seaweed While I’ve definitely entertained the idea of adding a range buff, i think the reason they cut it out initially is because it would be very OP. Still though i do think it would help alot if they increased the range of the gardens themselves. Make their area of effect twice as far, so the garden buff spreads further.
    all non environment building just seriously lack range in the underworld

    Leave a comment:


  • Crazy Uncle Oceanus
    replied
    Originally posted by Isniffstuff View Post
    I think an interesting way to make gardens more desirable is to double the stat boost but only apply it to one building like Poseidon houses. Maybe add a pink tree above structures to show what is boosted.
    A creative idea, but honestly, if they only boosted one building, I would quit using Elysium. Your city would just be far too squishy. Nice to see the gardens get some attention tho.

    Seaweed While I’ve definitely entertained the idea of adding a range buff, i think the reason they cut it out initially is because it would be very OP. Still though i do think it would help alot if they increased the range of the gardens themselves. Make their area of effect twice as far, so the garden buff spreads further.

    Leave a comment:


  • Seaweed
    replied
    Think garden should also increase range

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  • Marshmalo
    replied
    OP uw hero

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  • Isniffstuff
    started a topic Garden rework double stats to one structure

    Garden rework double stats to one structure

    I think an interesting way to make gardens more desirable is to double the stat boost but only apply it to one building like Poseidon houses. Maybe add a pink tree above structures to show what is boosted.
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