I think an interesting way to make gardens more desirable is to double the stat boost but only apply it to one building like Poseidon houses. Maybe add a pink tree above structures to show what is boosted.
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Garden rework double stats to one structure
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Originally posted by Isniffstuff View PostI think an interesting way to make gardens more desirable is to double the stat boost but only apply it to one building like Poseidon houses. Maybe add a pink tree above structures to show what is boosted.
Seaweed While I’ve definitely entertained the idea of adding a range buff, i think the reason they cut it out initially is because it would be very OP. Still though i do think it would help alot if they increased the range of the gardens themselves. Make their area of effect twice as far, so the garden buff spreads further.
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Originally posted by Crazy Uncle Oceanus View Post
A creative idea, but honestly, if they only boosted one building, I would quit using Elysium. Your city would just be far too squishy. Nice to see the gardens get some attention tho.
Seaweed While I’ve definitely entertained the idea of adding a range buff, i think the reason they cut it out initially is because it would be very OP. Still though i do think it would help alot if they increased the range of the gardens themselves. Make their area of effect twice as far, so the garden buff spreads further.
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Originally posted by Seaweed View Post
all non environment building just seriously lack range in the underworld
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The problem is that Im tempted by that range buff too, and the more you guys say it the more my resolve will weaken lol
It is a GENERAL BONUS, they should give us something. Maybe like 25% at least or something. If doubling it would be too OP.
And while i think i understand their logic, it’s stupid that it’s called a general bonus if it doesn’t increase range lmao.
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