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How to defend against Hermes Patron levels 120 - 125?

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  • #31
    First of all... yeah i know.. my offensive trophies are over the top. I do attack easy /normal and difficult modes and sometimes I win .. sometimes I do not. And I do not stand at a corner zapping everything with Zeus.. in fact his power is not strong enough for countering the levels which I attack. I manage to win by using all of the gods and my attacks are quite tedious and stressful.. not entertaining at all in fact. Most people have had to change patron after zeus' nerfing but I found a way to go around it. So, my point is ....others can find a way around even if Hermes is nerfed too. I grumbled when Zeus was nerfed because I knew that it would be almost impossible to keep attacking as I was doing. But I had to accept it.

    So why do you want to nerf Zeus again? Only because of a few others like me who have over the top offensive trophies? The majority do not have them, except those who are levels much higher than me.

    If you cannot play anymore with Poseidon in mono, why not ask to buff HIM again? I could ask to buff Hera too as she is my favourite goddess.. but the situation is as it is and one has to adjust

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    • #32
      Originally posted by Olympia
      First of all... yeah i know.. my offensive trophies are over the top. I do attack easy /normal and difficult modes and sometimes I win .. sometimes I do not. And I do not stand at a corner zapping everything with Zeus.. in fact his power is not strong enough for countering the levels which I attack. I manage to win by using all of the gods and my attacks are quite tedious and stressful.. not entertaining at all in fact. Most people have had to change patron after zeus' nerfing but I found a way to go around it. So, my point is ....others can find a way around even if Hermes is nerfed too. I grumbled when Zeus was nerfed because I knew that it would be almost impossible to keep attacking as I was doing. But I had to accept it.

      So why do you want to nerf Zeus again? Only because of a few others like me who have over the top offensive trophies? The majority do not have them, except those who are levels much higher than me.

      If you cannot play anymore with Poseidon in mono, why not ask to buff HIM again? I could ask to buff Hera too as she is my favourite goddess.. but the situation is as it is and one has to adjust
      I didn't mean or imply that you stand in a corner and do all these things. I imagined other players whom I saw, not you of course but it's a reality. Good that you found a way around it and still manage to win.

      I wouldn't normally write here about zeus but people are claiming here hermes in cancer of this game, the worst thing that happened bla bla. And I don't think there is anyone who has over the top offensive trophies between 110-125 with Hermes but you can correct me if I'm wrong. Congrats to you for having such high offensive trophies.
      ​​​​​​
      Tbh I would love a poseidon buff. I would especially love if ares could be good again. I loved playing him so much in the past before the heroes and when patrons were introduced. I just wanted to point out the lack of possibilities for mono players and that it's not always so easy for them to win everything with Hermes at some levels and that they lose too, and also zeus patron can avoid towers and troops and everything too, I am obviously not referring to you.

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      • #33
        No offence taken at all Umutcan and thanks

        Personally I would love that buff too as I have been yearning to try Pose patron for ages! Though as I said before, Hera remains my favourite and unfortunately she is not enough against the centaurs and heroes

        As for Hermes, there are some good players around and I am sure that with time we might pinpoint some exceptional few!

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        • #34
          Originally posted by Umutcan

          Sorry don't get this like a personal attack or something, just my observation but you are level 114 and you have 4904 trophies, if this was how zeus was nerfed I don't see any success in it. Unless you att easies but you said you attacked high level bases above 150. What would you have without the zeus nerf? 5100 trophies? Then I think you or people should be fine with Hermes too, can you point few players who use hermes patron and between 110-120 levels who have trophies at the same range as yours?

          And options with mono are limited as Melli said, you can't play with poseidon or ares anymore effectively. Slow push players have many other patron options. It's really lame tbh that I have seen zeus patron players who just stand on a corner and use the first skill until the entire defenses are wiped out.

          So I think a nerf would be too drastic for Hermes players. You have to att certain ways and certain temples. Chances of winning high level bases would be reduced too much for 130- players as the 150+ bases are already too hard for them and there are not many other patron options too.
          ​​​​
          That's the problem with the game, and your stats. Yes I'm lower but at lower levels we have no chance because yes we can't fit that many good buildings in hence why asking a strat for levels 100-125 where it's a major OP problem regardless of your base set up. You're level 143 and deleveled your base DRASTICALLY to be able to get someone like Yoda and Zulf (who attack mine quite a lot I remember before) to even attack yours. A level 113 and 115 using Hermes are going to have problems against bases of 130 because of 3 heroes. Let alone 143. I think our clan attacked yours the other day and I hit your base. My trophies are low because I don't even play the game anymore since 2nd update after centaurs because it's boring dumb now. Defense wise I'm still trying to find something that can even defend against Hermes because that's what attacks me the most and zeus.

          What you see as someone asking for nerfs to something extremely broken isn't as obvious as to why due to your level and having something like double the resources we do for base defense along with a 3rd hero. Hermes isn't a problem by himself, but when he is Patron he really is because of max haste. He is literally untouchable between 100-125 at minimum.
          Last edited by Kupo; March 25, 2023, 11:06 PM.

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          • #35
            Zeus has been fixed, now Hermes needs to be fixed, sorry to those who like to lean heavily on one overpowered god to win their battles for them, but I'm sure they can adapt to a new paradigm. We might reach a point in time when all patrons become viable again. Using Hermes to race around the perimeter of a base with nothing able to catch you and your group of gods as you whack everything in site and then regroup to take out the few remaining temples isn't skill, it's as much skill as 'zeus standing in a corner casting lightning' (which personally I've never seen happen though people claim it was commonplace). As for me I'm happy to have lower trophies and use the god I enjoy most, which is Artemis, I'd rather lose while enjoying myself than have higher trophy count by using whichever is the current best performing god.

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            • #36
              With mono, if you make one mistake, it’s game over, slow push you could lose a few gods after regroup and can still win with Zeus patron, mono is a strategy that requires much skill, everyone complains that mono/Hermes should be nerfed but how many of these players have actually tried doing mono? If you knew how much skill is required you wouldn’t be complaining, and if you practice enough and get good at it you would not want it nerfed.

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              • #37
                Originally posted by C1ph3r
                With mono, if you make one mistake, it’s game over, slow push you could lose a few gods after regroup and can still win with Zeus patron, mono is a strategy that requires much skill, everyone complains that mono/Hermes should be nerfed but how many of these players have actually tried doing mono? If you knew how much skill is required you wouldn’t be complaining, and if you practice enough and get good at it you would not want it nerfed.
                With the same logic, no one would want zeus to be nerfed but he was.... so in order to get a balance.. either buff a bit zeus or nerf a bit hermes... so we get them on an equal footing..

                Actually we need to buff hera and poseidon too so we can get all gods back to a balance! All gods should be viable as patrons. As it is, only a few can be used with 'satisfying' results!

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                • #38
                  Zeus got nerfed because he was way too strong and 90% of the playerbase used him to stand in a corner waiting for the base to disappear.
                  I‘d welcome a return to a viable mono alternative in Poseidon but he‘d be limited to just that. Hermes is good for slow and push.

                  On a personal note, Zeus is fine as is. Takes zero skill to sit and wait in a corner and let helpers finish temples.

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                  • #39
                    I believe in what Kupo said... The variation in dominance and mediocrity of patron gods or even a few abilities is very much visible throughput the different levels or let's just say attack trophies in the intervals of maybe 400 after level 90... For a lower leveled base even Athena patron seems very dangerous and overpowered... Not to mention how Hades patron can reanimate literally all of your centaurs after wrath in some cases... The true core problem doesn't reside in the core abilities of the existing gods ... But i believe it's the patron system which is similar in boosts like the percentage everywhere... If there was a more personalised patron title for every God then A Normal Athena hoplite could be useful too and also posiedon's water blast...
                    What i mean to say is that the percentage dragging bar and the entire UI can be the same as the existing one... But maybe the percentage per unit can be set like not always 1%... The Percentage increase per unit gets incremented a little with an increase in your level maybe... So as to set all the Gods Patrons at par at a level which will also develop more and more strats and innovative efforts

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                    • #40
                      I use Zeus as patron and I never managed to destroy a base by standing in a corner. Winning hard battles was never easy and it required skill. It has always been extremely difficult and frustrating. In the last few weeks, as I mentioned in a post started by Jauni, I have noticed a huge difference in Zeus patron (it came much later than the last update). I can no longer win hard or normal battles with him as patron. Easy battles are almost impossible.... Zeus is now not viable as patron god.. practically useless.

                      Why cannot we have the option to choose one of the gods as patron and be able to win in the same way we would if we had to choose Hermes today? There is an imbalance in the gods. And no... Zeus is not fine now.. likewise Hera and Poseidon. And it is quite frustrating that whenever we have this change in the 'favored' gods, we 'low' and 'middle' levels cannot easily change gods. We do not have the resources to do that!
                      Last edited by Olympia; May 30, 2023, 12:10 PM.

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                      • #41
                        Originally posted by Olympia
                        I use Zeus as patron and I never managed to destroy a base by standing in a corner. Winning hard battles was never easy and it required skill. It has always been extremely difficult and frustrating. In the last few weeks, as I mentioned in a post started by Jauni, I have noticed a huge difference in Zeus patron (it came much later than the last update). I can no longer win hard or normal battles with him as patron. Easy battles are almost impossible.... Zeus is now not viable as patron god.. practically useless.

                        Why cannot we have the option to choose one of the gods as patron and be able to win in the same way we would if we had to choose Hermes today? There is an imbalance in the gods. And no... Zeus is not fine now.. likewise Hera and Poseidon. And it is quite frustrating that whenever we have this change in the 'favored' gods, we 'low' and 'middle' levels cannot easily change gods. We do not have the resources to do that!
                        Well just like i said abt variable Patron strength across the Levels... I'll quote last 5 attacks to my base(lvl 96) and i won the first 4 being levels 111, 107, 120, 96... The first 2 were Artemis patrons, the level 120 being Hermes and lvl 96 being a Zeus(it was a close call, saved it cause i was assisting)... And the last one I had was a level 94 Zeus patron... Which wiped me out as if i had no power... So For me when i use Zeus patron and also when levels 90s come and attack me with Zeus patron... I don't feel the Nerf at all i still feel it's really powerful... So I believe it's the the gods that are supposed to be nerfed or buffed... It's the patron system which has to be remodified with specific allocations for specific Gods

                        (ik that the thread reads 120-125, but when the Nerf happens I'm sure it happens throughout the levels more or less)
                        Last edited by Nial; May 30, 2023, 01:35 PM.

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                        • #42
                          Originally posted by C1ph3r
                          With mono, if you make one mistake, it’s game over, slow push you could lose a few gods after regroup and can still win with Zeus patron, mono is a strategy that requires much skill, everyone complains that mono/Hermes should be nerfed but how many of these players have actually tried doing mono? If you knew how much skill is required you wouldn’t be complaining, and if you practice enough and get good at it you would not want it nerfed.
                          Skill? Most players in my alliance use mono, I watch it all day every day when I assist. I've used it myself just to see how the mechanics work. I see players sit doing nothing for a full minute at times, totally indifferent to a clock, when facing a full map-area spanning base lvl 120+. No need to fear the clock when attacking mono, you've got oodles of time. I see the same repetitive moves every time, with very slight variations. Essentially half the base is wiped out in the first 30 seconds or so of attack, with all the particular specials activated. After that a sacrifice of a god or two to knock out key buildings or temples. The base is reduced to a shell of its former self, but has a huge amount of accumulated dangerous troops. No problem, you bird storm them away, then walk around killing what's left. That's skill? It may have been skill to the person who first came up with the 'hack' attack, figuring out the mechanics to make it work. What I see is repetition, and people enjoying very easy attacks. What's far more challenging is slow push, where you have to micromanage your gods carefully, as they wander off stupidly, and you're watching a million events taking place on your screen from all corners, clicking at buttons furiously, trying to balance a slow push approach that preserves your gods health while fighting the time which is ticking quickly and will hand you an instant defeat if allowed to get down to 0. Sorry no, there is no skill in mono, it's a cheap hack that lets you avoid fighting a base.

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                          • #43
                            Originally posted by Olympia
                            I use Zeus as patron and I never managed to destroy a base by standing in a corner. Winning hard battles was never easy and it required skill. It has always been extremely difficult and frustrating. In the last few weeks, as I mentioned in a post started by Jauni, I have noticed a huge difference in Zeus patron (it came much later than the last update). I can no longer win hard or normal battles with him as patron. Easy battles are almost impossible.... Zeus is now not viable as patron god.. practically useless.

                            Why cannot we have the option to choose one of the gods as patron and be able to win in the same way we would if we had to choose Hermes today? There is an imbalance in the gods. And no... Zeus is not fine now.. likewise Hera and Poseidon. And it is quite frustrating that whenever we have this change in the 'favored' gods, we 'low' and 'middle' levels cannot easily change gods. We do not have the resources to do that!
                            Zeus was fine in the past, not sure why he was nerfed so hard. The only time I've seen someone sit in a corner killing a base with Zeus was when someone was 20+ levels higher than the person they were attacking. I do think there should have been a range added to his chain lightning, but otherwise it was fine.

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                            • #44
                              Everyone i have ever seen use Zeus as a patron after the nervous have been extremely skilled and only know 2 players who actully can master this patron and win fairly but not by corner camping by destroying half the base normally and than circling with the assistance of hermes it by no means looks ezy and Zeus cannot be nerfed again. I admit to using him as a patron b4 the nerf but now I wouldn't dare I dont have the skills at all. In regard to hermes idk he is still a hard patron 2 use but perhaps a small need would be bennifivial but imo i reckon he just needs the evade ability removed the speed is all that his God character requires and the evade i have always felt makes the haste ability 2 abilities in . finally I want to make mention to bloody Athena patron holy crap you can just bulk troops out and leave bases demolished with troop mass the patron i loose the most to and come on 5 circles of troops every 20secs is tons target aphro mon and hades temp and it is just trample the base. So u stand to believe Athena is the strongest atm. Also I strongly believe that Ares and pos need a boost seriously a lot. both are just sacrifices atm. Appolo, Arty, Hera, Zeus, Aphrodite, Hades are all perfect atm it is just Ares and pos that need a boost and Hermes and Athena that need a small nerf

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                              • #45
                                Originally posted by xprs

                                Skill? Most players in my alliance use mono, I watch it all day every day when I assist. I've used it myself just to see how the mechanics work. I see players sit doing nothing for a full minute at times, totally indifferent to a clock, when facing a full map-area spanning base lvl 120+. No need to fear the clock when attacking mono, you've got oodles of time. I see the same repetitive moves every time, with very slight variations. Essentially half the base is wiped out in the first 30 seconds or so of attack, with all the particular specials activated. After that a sacrifice of a god or two to knock out key buildings or temples. The base is reduced to a shell of its former self, but has a huge amount of accumulated dangerous troops. No problem, you bird storm them away, then walk around killing what's left. That's skill? It may have been skill to the person who first came up with the 'hack' attack, figuring out the mechanics to make it work. What I see is repetition, and people enjoying very easy attacks. What's far more challenging is slow push, where you have to micromanage your gods carefully, as they wander off stupidly, and you're watching a million events taking place on your screen from all corners, clicking at buttons furiously, trying to balance a slow push approach that preserves your gods health while fighting the time which is ticking quickly and will hand you an instant defeat if allowed to get down to 0. Sorry no, there is no skill in mono, it's a cheap hack that lets you avoid fighting a base.
                                Im sorry, but what you’re describing does not sound anything like mono, that is hit and run which does not require as much skill as mono, I don’t even think that many people do mono, most is hit and run and slow push with Hermes and a few do actual mono

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