Aphrodite
Patron Charm Units - can now charm spartans, skeletons, tritons, etc. (takes 300% more power at 1 point to 200% more power at 100 points)
Patron Charm Building - boosts health and damage/unit of charmed building (0% to 50% boost)
Athena
Patron Summon Hopplites - units boost 50% to 75%
Patron Aegis - excess shield (when shield goes above 100%) protects gods and units surrounding Athena
Zeus
Pateon Chain Lightning and Thunderstorm - stuns buildings and troops affected for X seconds.
Poseidon
Patron Tidal Wave - enemy units take out less power from wave when defeated (0% to 100%)
Ares
Patron Whirlwind - damage boost 100% to 175%
Patron Battle Charge - adds shield for a duration
(shield 10% to 30%; duration 4 secs to 8 secs)
Apollo
Sun Strike
- 1 column of 8 arrows at min level to 3 columns of 8 arrows at max level (side by side)
- small damage per arrow nerf
Patron Sun Strike (at 100 points)
- +4 arrows for each column
- +150% burn strength
- +3 secs burn duration
Artemis
Patron Long Shot - permanent healing reduction to target; cannot stack (0% to 50%)
Hermes
Dash - affected targets take more damage from all sources (0% to 50%)
Patron Dash - adds boost in additional damage taken by targets (0% to 100%)
Hades
Rot - increase power
Patron Reanimate - skeletons have a chance survive the shot that kills it with 1 hp (0% to 20%)
Patron Rot - damage boost 100% to 150%
Hecate Environment - range boost 100% to 50%
Cerberus + Charon Environment - buff idk
Hera Environment - explosion radius increased
Acolytes of Ares + Tritons - more units; more health and damage
Patron Charm Units - can now charm spartans, skeletons, tritons, etc. (takes 300% more power at 1 point to 200% more power at 100 points)
Patron Charm Building - boosts health and damage/unit of charmed building (0% to 50% boost)
Athena
Patron Summon Hopplites - units boost 50% to 75%
Patron Aegis - excess shield (when shield goes above 100%) protects gods and units surrounding Athena
Zeus
Pateon Chain Lightning and Thunderstorm - stuns buildings and troops affected for X seconds.
Poseidon
Patron Tidal Wave - enemy units take out less power from wave when defeated (0% to 100%)
Ares
Patron Whirlwind - damage boost 100% to 175%
Patron Battle Charge - adds shield for a duration
(shield 10% to 30%; duration 4 secs to 8 secs)
Apollo
Sun Strike
- 1 column of 8 arrows at min level to 3 columns of 8 arrows at max level (side by side)
- small damage per arrow nerf
Patron Sun Strike (at 100 points)
- +4 arrows for each column
- +150% burn strength
- +3 secs burn duration
Artemis
Patron Long Shot - permanent healing reduction to target; cannot stack (0% to 50%)
Hermes
Dash - affected targets take more damage from all sources (0% to 50%)
Patron Dash - adds boost in additional damage taken by targets (0% to 100%)
Hades
Rot - increase power
Patron Reanimate - skeletons have a chance survive the shot that kills it with 1 hp (0% to 20%)
Patron Rot - damage boost 100% to 150%
Hecate Environment - range boost 100% to 50%
Cerberus + Charon Environment - buff idk
Hera Environment - explosion radius increased
Acolytes of Ares + Tritons - more units; more health and damage
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