alright, first post on here
I’ve always thought about a new god for Gods of Olympus, and was wondering why there was none, so here it is:
The god:
I thought it would be fun to try something different, so Hephaestus would be an incredibly bulky and strong, but slow attacker (context in Greek mythology).
Base stats:
22000 HP (gains 1750 every upgrade)
750 ATK (gains 225 every upgrade)
1.9 attack rate
14 speed
FLAMING HAMMER:
Summons Hephaestus’s hammer.
50% damage boost (+1% each upgrade)
500 burn damage (+100 each upgrade)
500 area
IRON BARRIER
An iron barrier around an area is constructed. Allies can pass through it.
5000 HP (+650 each upgrade)
1000 area (+10 each upgrade)
(name suggestions?)
Hellflame
Creates a large wave of fire.
3500 DMG (+175 each upgrade)
500 area (+10 each upgrade)
200 burn damage (+20 each upgrade)
alternatively he could summon a mechanical monster but decided to go with this
Temples:
Boosts general production rate.
Houses:
Boosts production rate of adjacent barracks and monuments.
(approx -0.029 sec per upgrade, max -0.75 sec to produce units)
trying to come up with new things relatively useful? oh yeah also i want requiem to be nerfed and only convert a few soldiers (slowly becomes more with more upgrades, max is 60%)
please suggest better options, have a nice day
I’ve always thought about a new god for Gods of Olympus, and was wondering why there was none, so here it is:
The god:
I thought it would be fun to try something different, so Hephaestus would be an incredibly bulky and strong, but slow attacker (context in Greek mythology).
Base stats:
22000 HP (gains 1750 every upgrade)
750 ATK (gains 225 every upgrade)
1.9 attack rate
14 speed
FLAMING HAMMER:
Summons Hephaestus’s hammer.
50% damage boost (+1% each upgrade)
500 burn damage (+100 each upgrade)
500 area
IRON BARRIER
An iron barrier around an area is constructed. Allies can pass through it.
5000 HP (+650 each upgrade)
1000 area (+10 each upgrade)
(name suggestions?)
Hellflame
Creates a large wave of fire.
3500 DMG (+175 each upgrade)
500 area (+10 each upgrade)
200 burn damage (+20 each upgrade)
alternatively he could summon a mechanical monster but decided to go with this
Temples:
Boosts general production rate.
Houses:
Boosts production rate of adjacent barracks and monuments.
(approx -0.029 sec per upgrade, max -0.75 sec to produce units)
trying to come up with new things relatively useful? oh yeah also i want requiem to be nerfed and only convert a few soldiers (slowly becomes more with more upgrades, max is 60%)
please suggest better options, have a nice day
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