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  • hephaestus

    alright, first post on here
    I’ve always thought about a new god for Gods of Olympus, and was wondering why there was none, so here it is:


    The god:
    I thought it would be fun to try something different, so Hephaestus would be an incredibly bulky and strong, but slow attacker (context in Greek mythology).
    Base stats:
    22000 HP (gains 1750 every upgrade)
    750 ATK (gains 225 every upgrade)
    1.9 attack rate
    14 speed

    FLAMING HAMMER:
    Summons Hephaestus’s hammer.
    50% damage boost (+1% each upgrade)
    500 burn damage (+100 each upgrade)
    500 area

    IRON BARRIER
    An iron barrier around an area is constructed. Allies can pass through it.
    5000 HP (+650 each upgrade)
    1000 area (+10 each upgrade)


    (name suggestions?)
    Hellflame
    Creates a large wave of fire.
    3500 DMG (+175 each upgrade)
    500 area (+10 each upgrade)
    200 burn damage (+20 each upgrade)

    alternatively he could summon a mechanical monster but decided to go with this



    Temples:
    Boosts general production rate.

    Houses:
    Boosts production rate of adjacent barracks and monuments.
    (approx -0.029 sec per upgrade, max -0.75 sec to produce units)





    trying to come up with new things relatively useful? oh yeah also i want requiem to be nerfed and only convert a few soldiers (slowly becomes more with more upgrades, max is 60%)

    please suggest better options, have a nice day

  • #2
    Think boosting attack rate might be more interesting than production rate but overall i dig this. Also think for an environment he should have a steam punk theme.

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    • #3
      fair lmao
      and yes. steampunk

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      • #4
        Love the idea still 100% on board with any Hephaestus idea!

        hope the devs rly do do this would be sick





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