Bluddv said:
I’ve slowly been getting back into the UW because I wanted to give it another shot. I believe the UW has so much potential it’s just super lackluster to me due to a plethora of reasons:
1.) no monuments: I never understood why they don’t have any but it’s super easy to come up with some of them.
2.) no patron: yet again, i have no idea why there’s no patrons in the UW yet…
3.) the UW god’s alliance power suck. the only useful ones are shades for tanking, megs for dealing w enemy troops, and the portals. grow is meh, fireball is meh, the freeze isn’t consistent enough either.
4.) Unbalanced Environments: Everytime i look at any players (including the leaderboard) it’s the same 3 environments. Meg, Alecto, and Hecate. The rest are just too useless to even use. Charon’s should buff shade speed and materialization rate, Cerb’s….quite honestly i have no idea just rework it and change it entirely, portals suck anyways bc skeletons are already (almost) the fastest runners in the game. I see potential with Persephone’s however gardens take too much space for how expensive they are. Tisi’s is quite underrated just needs maybe a small buff. and Hades is quite average as well but definitely viable.
5.) UW needs more tank gods besides Cerb and Charon (if you even wanna count him) there’s tons more of UW gods that could be added in like Erebus, Nyx, Hypnos, and Thanatos (please add him, i have good concepts for his kit)
6.) Needs different and unique towers (poison and ice are just flame tower reskins tbh) OW gets archimedes, cyclops, centaurs, spartans, and more heroes. Give a tower (or monument) of Hecate’s beam that can split (think clash of clans multi-target inferno) or maybe add a hundred headed monster a tower and as a garrison.
These are my thoughts on the UW, so far i love Charon the most out of them all and i love the way his environment looks but it’s so bad. Please tell me all of your guys’ thoughts and inputs. (:
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maybe we could make fan-made like monuments, gods, new environments for underworld, it could be the "reworked" update
GODS
i have some god ideas, but first we must realize we cannot add erebus or tartarus or any of the rivers as gods, bc they are already environments.
Melinoe
Description: Goddess of ghosts. Bringer of nightmares and madness. Daughter of Zeus and Persephone.
Weapon: Sword (melee)
Appearance: Just like the photo I posted above, but holding a silver sword or maybe a dagger
Abilities
First ability; Summon Ghosts - Summons ghosts that petrify soldiers with nightmares
Second ability: Mad Scream - Screams loudly, boosting damage for a period of time
Third ability: Blocked Souls - Prevents all barracks from getting boosts for a short period of time
Buidings + Environment
Environment: Abandoned City
Boosts ghost barracks (Barracks with ghosts as soldiers)
Statue of Melinoe
Boosts adjacent ghost barracks
Monument of Melinoe
Summons ghosts
Alliance power: Summon ghosts
Thanatos

Description: Personification of death. Son of Nyx.
Weapon: Scythe (melee but with a little range, kinda like hera)
Appearance: Like the photo
Abilities
First ability: Butterflies
Creates an aura of 9 butterflies, making a shield around Thanatos
Second ability: Reaping Souls
Boosts scythe damage and range
Third ability: Thantosis
Makes the gods play dead for a short period of time, deceiving enemies
Buildings + Environment + Other
Environment: Graveyard
Boosts reanimation
Statue of Thanatos
Boosts reanimation of adjacent buildings
Monument of Thanatos
Shoots butterflies, making a shield around allies
Alliance ability; Butterflies
basically does what the first ability does but weaker
I’ve slowly been getting back into the UW because I wanted to give it another shot. I believe the UW has so much potential it’s just super lackluster to me due to a plethora of reasons:
1.) no monuments: I never understood why they don’t have any but it’s super easy to come up with some of them.
2.) no patron: yet again, i have no idea why there’s no patrons in the UW yet…
3.) the UW god’s alliance power suck. the only useful ones are shades for tanking, megs for dealing w enemy troops, and the portals. grow is meh, fireball is meh, the freeze isn’t consistent enough either.
4.) Unbalanced Environments: Everytime i look at any players (including the leaderboard) it’s the same 3 environments. Meg, Alecto, and Hecate. The rest are just too useless to even use. Charon’s should buff shade speed and materialization rate, Cerb’s….quite honestly i have no idea just rework it and change it entirely, portals suck anyways bc skeletons are already (almost) the fastest runners in the game. I see potential with Persephone’s however gardens take too much space for how expensive they are. Tisi’s is quite underrated just needs maybe a small buff. and Hades is quite average as well but definitely viable.
5.) UW needs more tank gods besides Cerb and Charon (if you even wanna count him) there’s tons more of UW gods that could be added in like Erebus, Nyx, Hypnos, and Thanatos (please add him, i have good concepts for his kit)
6.) Needs different and unique towers (poison and ice are just flame tower reskins tbh) OW gets archimedes, cyclops, centaurs, spartans, and more heroes. Give a tower (or monument) of Hecate’s beam that can split (think clash of clans multi-target inferno) or maybe add a hundred headed monster a tower and as a garrison.
These are my thoughts on the UW, so far i love Charon the most out of them all and i love the way his environment looks but it’s so bad. Please tell me all of your guys’ thoughts and inputs. (:
-------------------------------
maybe we could make fan-made like monuments, gods, new environments for underworld, it could be the "reworked" update
GODS
i have some god ideas, but first we must realize we cannot add erebus or tartarus or any of the rivers as gods, bc they are already environments.
Melinoe
Description: Goddess of ghosts. Bringer of nightmares and madness. Daughter of Zeus and Persephone.
Weapon: Sword (melee)
Appearance: Just like the photo I posted above, but holding a silver sword or maybe a dagger
Abilities
First ability; Summon Ghosts - Summons ghosts that petrify soldiers with nightmares
Second ability: Mad Scream - Screams loudly, boosting damage for a period of time
Third ability: Blocked Souls - Prevents all barracks from getting boosts for a short period of time
Buidings + Environment
Environment: Abandoned City
Boosts ghost barracks (Barracks with ghosts as soldiers)
Statue of Melinoe
Boosts adjacent ghost barracks
Monument of Melinoe
Summons ghosts
Alliance power: Summon ghosts
Thanatos
Description: Personification of death. Son of Nyx.
Weapon: Scythe (melee but with a little range, kinda like hera)
Appearance: Like the photo
Abilities
First ability: Butterflies
Creates an aura of 9 butterflies, making a shield around Thanatos
Second ability: Reaping Souls
Boosts scythe damage and range
Third ability: Thantosis
Makes the gods play dead for a short period of time, deceiving enemies
Buildings + Environment + Other
Environment: Graveyard
Boosts reanimation
Statue of Thanatos
Boosts reanimation of adjacent buildings
Monument of Thanatos
Shoots butterflies, making a shield around allies
Alliance ability; Butterflies
basically does what the first ability does but weaker
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